Experimental research on depth perception of comfortable interactions in virtual reality

被引:0
|
作者
Guo, Mei [1 ]
Gao, Haolin [1 ]
Liu, Yue [1 ,2 ]
Song, Weitao [1 ]
Yang, Songyue [1 ]
Wang, Yongtian [1 ]
机构
[1] Beijing Inst Technol, Sch Opt & Photon, Beijing Engn Res Ctr Mixed Real & Adv Display, Beijing, Peoples R China
[2] Beijing Inst Technol, Zhengzhou Acad Intelligent Technol, Zhengzhou, Peoples R China
基金
中国国家自然科学基金;
关键词
binocular disparity; depth perception; head-mounted display; interaction performance; virtual reality; VISUAL COMFORT; DISPARITY; FATIGUE;
D O I
10.1002/jsid.2030
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Virtual reality (VR) displays aim to create highly immersive virtual environments based on the principle of binocular disparity, which reproduces spatial information of virtual scenes through the fusion processing of binocular disparity by the visual system. However, due to the differences between VR displays and real-world scenes, the challenge of rendering in VR displays in a manner that aligns with users' natural depth perception principles has not been fully addressed. In this paper, the virtual image distances (VIDs) of RGB channels in head-mounted display (HMD) were measured and a depth perception experiment based on random dot stereograms (RDS) according to the measured VID values was designed. The depth perception comfort fusion thresholds in VR systems were determined by psychophysical methods, and the results demonstrate that the comfort fusion threshold for uncrossed disparity is significantly lower than that for crossed disparity. Additionally, user interaction performance in the determined virtual depth scenarios showed a 12.94% reduction in reaction time and a 16.86% improvement in accuracy compared to other virtual depths. Our findings provide further understanding of comfortable depth visual presentation in VR displays, which is crucial for enhancing user experience and promoting the widespread adoption of VR technology across various applications.
引用
收藏
页码:263 / 273
页数:11
相关论文
共 50 条
  • [1] Neural Research on Depth Perception and Stereoscopic Visual Fatigue in Virtual Reality
    Guo, Mei
    Yue, Kang
    Hu, Haochen
    Lu, Kai
    Han, Yu
    Chen, Shanshan
    Liu, Yue
    BRAIN SCIENCES, 2022, 12 (09)
  • [2] DEPTH PERCEPTION IN VIRTUAL REALITY
    Matatko, Anja
    Bollmann, Juergen
    Mueller, Andreas
    5TH INTERNATIONAL CONFERENCE ON 3D GEOINFORMATION, 2010, 38-4 (W15): : 187 - 187
  • [3] Depth perception in shuffleboard: Depth cues effect on depth perception in virtual and augmented reality system
    Ping, Jiamin
    Weng, Dongdong
    Liu, Yue
    Wang, Yongtian
    JOURNAL OF THE SOCIETY FOR INFORMATION DISPLAY, 2020, 28 (02) : 164 - 176
  • [4] Developing a virtual reality application for the improvement of depth perception
    Guzsvinecz, Tibor
    Kovacs, Csaba
    Reich, Dominik
    Szucs, Veronika
    Sik-Lanyi, Cecilia
    2018 9TH IEEE INTERNATIONAL CONFERENCE ON COGNITIVE INFOCOMMUNICATIONS (COGINFOCOM), 2018, : 17 - 22
  • [5] Virtual reality for embryonic measurements requiring depth perception
    Rousian, Melek
    Koning, Anton H. J.
    van der Spek, Peter J.
    Steegers, Eric A. P.
    Exalto, Niek
    FERTILITY AND STERILITY, 2011, 95 (02) : 773 - 774
  • [6] The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception
    Jones, J. Adam
    Swan, J. Edward, II
    Singh, Gurjot
    Kolstad, Eric
    Ellis, Stephen R.
    APGV 2008: PROCEEDINGS OF THE SYMPOSIUM ON APPLIED PERCEPTION IN GRAPHICS AND VISUALIZATION, 2008, : 9 - +
  • [7] Survey on depth perception in head mounted displays: distance estimation in virtual reality, augmented reality, and mixed reality
    El Jamiy, Fatima
    Marsh, Ronald
    IET IMAGE PROCESSING, 2019, 13 (05) : 707 - 712
  • [8] Familiar size affects perception differently in virtual reality and the real world
    Rzepka, Anna M.
    Hussey, Kieran J.
    Maltz, Margaret V.
    Babin, Karsten
    Wilcox, Laurie M.
    Culham, Jody C.
    PHILOSOPHICAL TRANSACTIONS OF THE ROYAL SOCIETY B-BIOLOGICAL SCIENCES, 2023, 378 (1869)
  • [9] Experimental Research on Virtual Reality System with Panorama
    Xu, Xin
    Qian, Guangpu
    ICIGP 2019: PROCEEDINGS OF THE 2ND INTERNATIONAL CONFERENCE ON IMAGE AND GRAPHICS PROCESSING / 2019 5TH INTERNATIONAL CONFERENCE ON VIRTUAL REALITY, 2019, : 132 - 135
  • [10] Color-to-Depth Mappings as Depth Cues in Virtual Reality
    Li, Zhipeng
    Cui, Yikai
    Zhou, Tianze
    Jiang, Yu
    Wang, Yuntao
    Yan, Yukang
    Nebeling, Michael
    Shi, Yuanchun
    PROCEEDINGS OF THE 35TH ANNUAL ACM SYMPOSIUM ON USER INTERFACE SOFTWARE AND TECHNOLOGY, UIST 2022, 2022,