Effect of artificial intelligence-based video-game system on dysphagia in patients with stroke: A randomized controlled trial

被引:0
|
作者
Zhang, Bohan [1 ]
Wong, Ka Po [2 ]
Liu, Mingyue [3 ]
Hui, Vivian [1 ,4 ]
Guo, Cai [1 ,5 ]
Liu, Zihan [3 ]
Liu, Yue [6 ]
Xiao, Qian [7 ]
Qin, Jing [1 ]
机构
[1] Hong Kong Polytech Univ, Ctr Smart Hlth, Sch Nursing, Hong Kong, Peoples R China
[2] Hong Kong Polytech Univ, Dept Appl Social Sci, Hong Kong, Peoples R China
[3] Beijing Xiaotangshan Hosp, Dept Sports Rehabil, Beijing, Peoples R China
[4] Univ Pittsburgh, Sch Nursing, Hlth & Community Syst, Pittsburgh, PA USA
[5] Hanshan Normal Univ, Sch Comp & Informat Engn, Chaozhou, Guangdong, Peoples R China
[6] Beijing Xiaotangshan Hosp, Tiantan Xiaotangshan Rehabil Ctr, 390 Yinjie North Rd, Beijing, Peoples R China
[7] Capital Med Univ, Sch Nursing, 10 Xitoutou,Youanmen St, Beijing, Peoples R China
基金
中国国家自然科学基金;
关键词
Dysphagia; Stroke; Swallowing training; Artificial intelligence; Video game; Nutritional status; TOOL;
D O I
10.1016/j.clnu.2024.12.022
中图分类号
R15 [营养卫生、食品卫生]; TS201 [基础科学];
学科分类号
100403 ;
摘要
Background and aims: Post-stroke dysphagia is highly prevalent and causes complication. While video games have demonstrated potential to increase patient engagement in rehabilitation, their efficacy in stroke patients with dysphagia remains unclear. This aim of this study was to explore the effectiveness of the artificial intelligence-based video-game (AI-VG) intervention in improving swallowing function among stroke patients with dysphagia. Methods: A prospective, single blinded, randomized controlled trial (RCT) was conducted in a rehabilitation hospital from October 2023 to July 2024. Participants were randomly assigned to either the AI-VG system group or the usual care group. All participants received training for 30 min per session per day, five times per week for 4 weeks. The primary outcome was change in swallowing function from baseline (T0) to post-intervention (T1) and 1 month follow-up (T2). Secondary outcomes included changes in laryngeal function, oral intake function, nutritional status, and swallowing-related quality of life. The adherence, satisfaction, and acceptance of the two groups were evaluated. Changes in outcomes over time were compared using generalized estimating equation modeling. Results: A total of 84 participants (AI-VG group = 42, age = 65.00 +/- 9.70 years, 57.10 % male; usual care group = 42, age = 66.40 +/- 13.10 years, 69.00 % male) were included in this study. Compared with the usual care group, the AI-VG group showed significantly improved swallowing function, with a mean group difference of 4.02 (95 % CI = from -6.16 to -1.89, P < 0.001) at T1 and 4.14 (95 % CI = from -6.16 to 2.12, P < 0.001) at T2. Oral intake function, nutritional status, and swallowing-related quality of life improved significantly (P < 0.001 for overall group x time interaction). Adherence was significantly higher in the intervention group than in the control group (median [IQR], 18.00 [17.00-20.00] vs. 16.00 [15.00-17.00], P < 0.001). The intervention group had higher levels of acceptance and satisfaction of AI-VG (103.00 [100.50-104.00] and 73.00 [72.00-74.00], respectively). No significant difference was observed in laryngeal function (P > 0.05). Conclusions: The AI-VG intervention is an effective method for enhancing swallowing function in patients with post-stroke dysphagia. Future validation through multicenter, large-sample RCTs are warranted to confirm the findings and explore broader clinical applications.
引用
收藏
页码:81 / 90
页数:10
相关论文
共 50 条
  • [21] EFFECTS OF GAME-BASED CHIN TUCK AGAINST RESISTANCE EXERCISE VS HEAD-LIFT EXERCISE IN PATIENTS WITH DYSPHAGIA AFTER STROKE: AN ASSESSOR-BLIND, RANDOMIZED CONTROLLED TRIAL
    Park, Ji-Su
    Lee, Gihyoun
    Jung, Young-Jin
    JOURNAL OF REHABILITATION MEDICINE, 2019, 51 (10) : 749 - 754
  • [22] Contralaterally controlled functional electrical stimulation video game therapy for hand rehabilitation after stroke: a randomized controlled trial
    Knutson, Jayme S.
    Fu, Michael J.
    Cunningham, David A.
    Hisel, Terri Z.
    Friedl, Amy S.
    Gunzler, Douglas D.
    Plow, Ela B.
    Busch, Robyn M.
    Pundik, Svetlana
    DISABILITY AND REHABILITATION, 2024, 46 (19) : 4466 - 4475
  • [23] Community-based group rehabilitation program for stroke patients with dysphagia on quality of life, depression symptoms, and swallowing function: a randomized controlled trial
    Yang, Chen
    Zhao, Fei
    Xie, Chunqing
    Zhang, Yaowen
    Dou, Zulin
    Wei, Xiaomei
    BMC GERIATRICS, 2023, 23 (01)
  • [24] Community-based group rehabilitation program for stroke patients with dysphagia on quality of life, depression symptoms, and swallowing function: a randomized controlled trial
    Chen Yang
    Fei Zhao
    Chunqing Xie
    Yaowen Zhang
    Zulin Dou
    Xiaomei Wei
    BMC Geriatrics, 23
  • [25] EFFECTIVENESS AND SAFETY OF AN ARTIFICIAL INTELLIGENCE-BASED MEDICAL DECISION SUPPORT SYSTEM FOR ADJUSTING INSULIN PUMP SETTINGS IN CHILDREN WITH TYPE 1 DIABETES MELLITUS: RANDOMIZED CONTROLLED TRIAL
    Laptev, Dmitry N.
    Sorokin, Daniil Yu.
    Trufanova, Evgeniya S.
    Rebrova, Olga Yu.
    Bezlepkina, Olga B.
    DIABETES MELLITUS, 2024, 27 (03): : 254 - 264
  • [26] Effect of Artificial Intelligence Helpfulness and Uncertainty on Cognitive Interactions with Pharmacists: Randomized Controlled Trial
    Tsai, Chuan-Ching
    Kim, Jin Yong
    Chen, Qiyuan
    Rowell, Brigid
    Yang, Jessie
    Kontar, Raed
    Whitaker, Megan
    Lester, Corey
    JOURNAL OF MEDICAL INTERNET RESEARCH, 2025, 27
  • [27] The effect of sensory level electrical stimulation of the masseter muscle in early stroke patients with dysphagia: A randomized controlled study
    Umay, Ebru K.
    Yaylaci, Atilay
    Saylam, Guleser
    Gundogdu, Ibrahim
    Gurcay, Eda
    Akcapinar, Dehen
    Kirac, Zeynep
    NEUROLOGY INDIA, 2017, 65 (04) : 734 - 742
  • [28] EFFECT OF BIHEMISPHERIC ANODAL TRANSCRANIAL DIRECT CURRENT STIMULATION FOR DYSPHAGIA IN CHRONIC STROKE PATIENTS: A RANDOMIZED CLINICAL TRIAL
    Ahn, Young Hyun
    Sohn, Hyun-Joo
    Park, Jin-Sung
    Ahn, Tae Gyu
    Shin, Yong Beom
    Park, Minsu
    Ko, Sung-Hwa
    Shin, Yong-Il
    JOURNAL OF REHABILITATION MEDICINE, 2017, 49 (01) : 30 - 35
  • [29] An Artificial Intelligence-Based, Personalized Smartphone App to Improve Childhood Immunization Coverage and Timelines Among Children in Pakistan: Protocol for a Randomized Controlled Trial
    Kazi, Abdul Momin
    Qazi, Saad Ahmed
    Khawaja, Sadori
    Ahsan, Nazia
    Ahmed, Rao Moueed
    Sameen, Fareeha
    Mughal, Muhammad Ayub Khan
    Saqib, Muhammad
    Ali, Sikander
    Kaleemuddin, Hussain
    Rauf, Yasir
    Raza, Mehreen
    Jamal, Saima
    Abbasi, Munir
    Stergioulas, Lampros K.
    JMIR RESEARCH PROTOCOLS, 2020, 9 (12):
  • [30] Acute effects of violent video-game playing on blood pressure and appetite perception in normal-weight young men: a randomized controlled trial
    M Siervo
    S Sabatini
    M S Fewtrell
    J C K Wells
    European Journal of Clinical Nutrition, 2013, 67 : 1322 - 1324