An Improved Algorithm Design and Implementation Based on Unsupervised Learning in Computer Games

被引:0
作者
Wu, Gui [1 ]
机构
[1] Jianghan Univ, Educ Adm Off, Wuhan 430056, Peoples R China
来源
2022 34TH CHINESE CONTROL AND DECISION CONFERENCE, CCDC | 2022年
关键词
Unsupervised Learning; Computer Algorithm; Computer Games; Machine Learning; SEARCH;
D O I
10.1109/CCDC55256.2022.10033787
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
At present, the computer games with the intelligent algorithm optimization are always a popular research direction of the artificial intelligence. In this research field, the key concerned technologies and the important resolve are how to continue to gain the final winning rate constantly by independent identification realization, movement optimization and real-time update games based on the unsupervised learning algorithm in the computer chess games. According to the typical artificial intelligence application scene of computer games, an improved algorithm based on the unsupervised learning is designed and proposed in the paper. This algorithm uses alfa-beta search tree to select the best matching pattern and applies the concept of feature learning to make the image recognition innovatively. With the characteristics of the Checkers and the common search methods, it proposes a feature and pattern learning method based on the K-means clustering algorithm. By the experimental data and results, the improved algorithm proposed in the paper can gain and keep a high winning rate in the real games.
引用
收藏
页码:4254 / 4257
页数:4
相关论文
共 15 条
  • [1] Face Reconstruction Based on Camera-Projector System
    Jun, Tao
    [J]. 2012 INTERNATIONAL CONFERENCE ON INDUSTRIAL CONTROL AND ELECTRONICS ENGINEERING (ICICEE), 2012, : 1026 - 1029
  • [2] Design and visualization of optical feedback laser based on computer vision
    Jun, Tao
    [J]. 2012 INTERNATIONAL CONFERENCE ON INDUSTRIAL CONTROL AND ELECTRONICS ENGINEERING (ICICEE), 2012, : 1030 - 1032
  • [3] Development and Application of Functionally Gradient Materials
    Jun, Tao
    [J]. 2012 INTERNATIONAL CONFERENCE ON INDUSTRIAL CONTROL AND ELECTRONICS ENGINEERING (ICICEE), 2012, : 1022 - 1025
  • [4] 3D modelling of small object based on the projector-camera system
    Jun, Tao
    [J]. KYBERNETES, 2012, 41 (09) : 1269 - 1276
  • [5] TAAI 2011 COMPUTER-GAME TOURNAMENTS
    Lin, Yi-Shan
    Wu, I-Chen
    Yen, Shi-Jim
    [J]. ICGA JOURNAL, 2011, 34 (04) : 248 - 250
  • [6] QIAO ZH, 2011, TECHNOLOGIES ANAL CO, V171, P679
  • [7] Randomized Parallel Proof-Number Search
    Saito, Jahn-Takeshi
    Winands, Mark H. M.
    van den Herik, H. Jaap
    [J]. ADVANCES IN COMPUTER GAMES, 2010, 6048 : 75 - +
  • [8] TAO JJ, 2009, 21 CHIN CONTR DEC C, P4530
  • [9] Job-Level Proof Number Search
    Wu, I. -Chen
    Lin, Hung-Hsuan
    Sun, Der-Johng
    Kao, Kuo-Yuan
    Lin, Ping-Hung
    Chan, Yi-Chih
    Chen, Po-Ting
    [J]. IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 2013, 5 (01) : 44 - 56
  • [10] Wu IC, 2011, LECT NOTES COMPUT SC, V6515, P11, DOI 10.1007/978-3-642-17928-0_2