Effectiveness of Virtual Reality-Based Multi-Therapy Systems for Physio-Psychological Rehabilitation: A Clinical Study

被引:0
|
作者
Stanica, Iulia-Cristina [1 ]
Hainagiu, Simona Magdalena [2 ]
Milicu, Alberta [1 ]
Dascalu, Maria-Iuliana [1 ]
Portelli, Giovanni-Paul [3 ]
机构
[1] Natl Univ Sci & Technol POLITEHN Bucharest, Dept Engn Foreign Languages, Bucharest 060042, Romania
[2] Natl Univ Sci & Technol POLITEHN Bucharest, Dept Teacher Educ & Social Sci, Bucharest 060042, Romania
[3] Carol Davila Univ Med & Pharm, Fac Med, Dept Cardiothorac Pathol, Bucharest 050474, Romania
来源
APPLIED SCIENCES-BASEL | 2024年 / 14卷 / 19期
关键词
virtual reality; rehabilitation; physiotherapy; psychotherapy; immersive exercises; gamification; emergent technologies; QUALITY-OF-LIFE; SELF-EFFICACY; ANXIETY DISORDERS; INDIVIDUALS; STROKE; CARE; PAIN; CBT;
D O I
10.3390/app14199093
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
The worldwide increase in the number of disorders requiring rehabilitation is weighing more and more on healthcare systems, seriously affecting the quality of life of patients. Emergent technologies and techniques should be used more and more in both physical and psychological rehabilitation, after a thorough study of their potential and effects. Our paper presents an original virtual reality-based system including gamified immersive physio-psychological exercises, which was tested in a clinical setting with 25 patients suffering from various musculoskeletal, neuromotor, or mental disorders. A thorough testing protocol was followed during a two-week period, including repeated trials, progress tracking, and objective and subjective instruments used for data collection. A statistical analysis helped us identify interesting correlations between complex virtual reality games and people's performance, and the high level of relaxation and stress relief (4.57 out of 5 across all games) which can be offered by VR-based psychotherapy exercises, as well as the increased ease of use (4.26 out of 5 perceived across all games) of properly designed training exercises regardless of patients' level of VR experience (84% of patients with no or low experience and no patient with high experience).
引用
收藏
页数:25
相关论文
共 50 条
  • [1] Advanced virtual reality-based rehabilitation of balance and gait in clinical practice
    Porras, Desiderio Cano
    Sharon, Hadar
    Inzelberg, Rivka
    Ziv-Ner, Yitzhak
    Zeilig, Gabriel
    Plotnik, Meir
    THERAPEUTIC ADVANCES IN CHRONIC DISEASE, 2019, 10
  • [2] Investigating the Trend of Virtual Reality-based Stroke Rehabilitation Systems
    Prashun, Prashant
    Hadley, Glyn
    Gatzidis, Christos
    Swain, Ian
    2010 14TH INTERNATIONAL CONFERENCE INFORMATION VISUALISATION (IV 2010), 2010, : 641 - 647
  • [3] Gesture Therapy: An Upper Limb Virtual Reality-Based Motor Rehabilitation Platform
    Enrique Sucar, Luis
    Orihuela-Espina, Felipe
    Luis Velazquez, Roger
    Reinkensmeyer, David J.
    Leder, Ronald
    Hernandez-Franco, Jorge
    IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING, 2014, 22 (03) : 634 - 643
  • [4] Effectiveness of Virtual Reality-based Rehabilitation of Osteoarthritis Undergoing Total Knee Arthroplasty: A Pre-Post Study
    Vibhuti, Navita
    Sharma, Navita
    Kataria, Chitra
    Kumar, Neelesh
    Walia, Shefali
    Singh, Manjeet
    IETE JOURNAL OF RESEARCH, 2024, 70 (05) : 5334 - 5347
  • [5] Combining levodopa and virtual reality-based therapy for rehabilitation of the upper limb after acute stroke: pilot study Part II
    Samuel, Geoffrey Sithamparapillai
    Oey, Nicodemus Edrick
    Choo, Min
    Ju, Han
    Chan, Wai Yin
    Kok, Stanley
    Ge, Yu
    Van Dongen, Antonius M.
    Ng, Yee Sien
    SINGAPORE MEDICAL JOURNAL, 2017, 58 (10) : 610 - 617
  • [6] Virtual Reality Rehabilitation Based on Neurologic Music Therapy: A Qualitative Preliminary Clinical Study
    Baka, Evangelia
    Kentros, Mike
    Papagiannakis, George
    Magnenat-Thalmann, Nadia
    LEARNING AND COLLABORATION TECHNOLOGIES: LEARNING AND TEACHING, LCT 2018, PT II, 2018, 10925 : 113 - 127
  • [7] Effects of Virtual Reality-Based Rehabilitation in the Treatment of Patients with Fibromyalgia Syndrome: A Systematic Review and Meta-Analysis of Randomized Clinical Trials
    Brea-Gomez, Beatriz
    Perez-Gisbert, Laura
    Fernandez-Castro, Iban
    Valenza, Marie Carmen
    Torres-Sanchez, Irene
    GAMES FOR HEALTH JOURNAL, 2025,
  • [8] A Survey on the Effectiveness of Virtual Reality-based Therapy and Pain Management
    Ibrahim, Fatma E.
    Elsayed, Neven A. M.
    Zayed, Hala H.
    INTERNATIONAL JOURNAL OF ADVANCED COMPUTER SCIENCE AND APPLICATIONS, 2021, 12 (07) : 602 - 616
  • [9] Evaluating the effectiveness of virtual reality-based therapy as an adjunct to conventional rehabilitation in the management of adolescents with cerebral palsy: An intervention protocol
    Iqbal, Huda Aliah Mohd
    Zanudin, Asfarina
    Sheng, Ho Wei
    Ahmad, Mohd Azzuan
    Nordin, Nor Azlin Mohd
    METHODSX, 2024, 13
  • [10] Combining the benefits of tele-rehabilitation and virtual reality-based balance training: a systematic review on feasibility and effectiveness
    Schroder, Jonas
    van Criekinge, Tamaya
    Embrechts, Elissa
    Celis, Xanthe
    Van Schuppen, Jolien
    Truijen, Steven
    Saeys, Wim
    DISABILITY AND REHABILITATION-ASSISTIVE TECHNOLOGY, 2019, 14 (01) : 2 - 11