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Ehri L.C., Orthographic mapping in the acquisition of sight word reading, spelling memory, and vocabulary learning, Scientific Studies of Reading, 18, 1, pp. 5-21, (2014)
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Ken A., Lewis J.P., Pighin F., Scattered data interpolation for computer graphics, ACM SIGGRAPH 2014 Courses, ACM, (2014)
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Lijun Q., Xiong Z., Zhou G., Image design of computer graphics and visual communication design and implementation, Advanced Research and Technology in Industry Applications (WARTIA), 2014 IEEE Workshop On, IEEE, pp. 141-143, (2014)
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Upulee K., Bieman J.M., Hur A.B., Predicting Metamorphic Relations for Testing Scientific Software: A Machine Learning Approach Using Graph Kernels, (2014)
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Jan B., Erleben K., Trinkle J., Interactive simulation of rigid body dynamics in computer graphics, In Computer Graphics Forum, 33, 1, pp. 246-270, (2014)
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Danielle L., Espy D., Fox E., Pradhan S., Deutsch J.E., Kinecting with Clinicians: A Knowledge Translation Resource to Support Decision Making about Video Game Use in Rehabilitation”, (2014)
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Gray A.D., Jeff M.M., Erik E.S., Michael C.B., Skubic M., Sherman S.L., Validation of the Microsoft Kinect as a Portable and Inexpensive Screening Tool for Identifying ACL Injury Risk, Orthopaedic Journal of Sports Medicine, 2325967114S00106, 2, 2, (2014)
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Brook G., Barry G., Jackson D., Mhiripiri D., Olivier P., Rochester L., Accuracy of the Microsoft Kinect sensor for measuring movement in people with Parkinson's disease, Gait & Posture, 39, 4, pp. 1062-1068, (2014)
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Peng Q.I.U., Chen N.I., Junzhong Z.H., Hui C.A.O., Research of Virtual Simulation of Traditional Chinese Bone Setting Techniques Based on Kinect Skeletal Information, Journal of Shandong University of Traditional Chinese Medicine, 3, (2014)