Computer-Aided Traditional Art Design Based on Artificial Intelligence and Human-Computer Interaction

被引:0
作者
Wang T. [1 ,2 ]
Wu D. [2 ,3 ]
机构
[1] Art School, Zhengzhou Technology and Business University, Zhengzhou
[2] School of Education, Stamford International University, Bangkok
[3] Academic Affairs Division, Zhengzhou Technology and Business University, Zhengzhou
关键词
Artificial Intelligence; Artistic Design; CAD; Man-Machine Interaction;
D O I
10.14733/cadaps.2024.S7.59-73
中图分类号
学科分类号
摘要
Computer-aided art design has become a brand-new art design expression means with excellent development prospects, which provides a brand-new art expression form for designers and brings profound changes in art design aesthetics and art design thinking. With the help of modern artificial intelligence (AI), the quality and efficiency of modern art computer-aided design (CAD) can be greatly improved, which is the main realistic form and important development direction of modern art design. In order to realize the innovation of traditional art design methods and improve the application of CAD technology in art design, this article puts forward an art image enhancement algorithm based on deep belief network (DBN), and extends the design optimization-driven deep learning (DL) framework with task-specific algorithm to enhance the interactive experience in art design process. The results show that this method can well preserve the local structural information in the image. Contrast and stereoscopic enhancement; It embodies the characteristics of optimal scale selection. The effectiveness and outstanding performance of the proposed art image enhancement algorithm are verified by experiments. © 2024 U-turn Press LLC,.
引用
收藏
页码:59 / 73
页数:14
相关论文
共 16 条
[1]  
Canet S.-M., Guljajeva V., Dream painter: exploring creative possibilities of ai-aided speech-to-image synthesis in the interactive art context, Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5, 4, pp. 1-11, (2022)
[2]  
Cheng X., Interactive design of museum display system in the context of new media, Highlights in Art and Design, 3, 1, pp. 15-18, (2023)
[3]  
Chenyi Q., Choi J., Human gestures and five elements with kinect-based interactive installation in modern new media art, TECHART: Journal of Arts and Imaging Science, 8, 3, pp. 15-19, (2021)
[4]  
Fan X., Li J., Artificial intelligence-driven interactive learning methods for enhancing art and design education in higher institutions, Applied Artificial Intelligence, 37, 1, (2023)
[5]  
Frutiger J., Cignitti S., Abildskov J., Computer-aided molecular product-process design under property uncertainties-A Monte Carlo based optimization strategy, Computers & Chemical Engineering, 122, 3, pp. 247-257, (2019)
[6]  
Gao S.-B., Zhang M., Zhao Q., Zhang X.-S., Li Y.-J., Underwater image enhancement using adaptive retinal mechanisms, IEEE Transactions on Image Processing, 28, 11, pp. 5580-5595, (2019)
[7]  
Jeon M., Hands-on real-time interactive art using particle system, TECHART: Journal of Arts and Imaging Science, 8, 4, pp. 5-8, (2021)
[8]  
Jin H., Yang J., Using Computer-aided design software in teaching environmental art design, Computer-Aided Design and Applications, 19, 1, pp. 173-183, (2021)
[9]  
Li L., Digital art design system based on big data technology and interactive virtual technology, IEEE Consumer Electronics Magazine, 12, 2, pp. 49-55, (2021)
[10]  
Pelliccia L., Bojko M., Prielipp R., Applicability of 3D-factory simulation software for computer-aided participatory design for industrial workplaces and processes, Procedia CIRP, 99, 1, pp. 122-126, (2021)