Real-time 3D fluid simulation on GPU with complex obstacles

被引:7
|
作者
Liu, You-Quan [1 ,3 ]
Liu, Xue-Hui [1 ]
Wu, En-Hua [2 ]
机构
[1] Laboratory of Computer Science, Institute of Software, Chinese Academy of Sciences, Beijing 100080, China
[2] Department of Computer and Information Science, Faculty of Science and Technology, University of Macau, Macao, China
[3] Graduate School, Chinese Academy of Sciences, Beijing 100049, China
来源
Ruan Jian Xue Bao/Journal of Software | 2006年 / 17卷 / 03期
关键词
Graphic methods;
D O I
10.1360/jos170568
中图分类号
学科分类号
摘要
引用
收藏
页码:568 / 576
相关论文
共 50 条
  • [11] 3D Parallel Multigrid Methods for Real-Time Fluid Simulation
    Wan, Feifei
    Yin, Yong
    Zhang, Suiyu
    3D RESEARCH, 2018, 9 (01):
  • [12] Real-time simulation for 3d tissue deformation with cuda based gpu computing
    Yuan, Zhiyong
    Zhang, Yuanyuan
    Zhao, Jianhui
    Ding, Yihua
    Long, Chengjiang
    Xiong, Lu
    Zhang, Dengyi
    Liang, Guozhong
    Journal of Convergence Information Technology, 2010, 5 (04)
  • [13] An improved study of real-time fluid simulation on GPU
    Wu, EH
    Liu, YQ
    Liu, XH
    COMPUTER ANIMATION AND VIRTUAL WORLDS, 2004, 15 (3-4) : 139 - 146
  • [14] An integrated algorithm of real-time fluid simulation on GPU
    Chen, Xi
    Wang, Zhangye
    He, Jian
    Yan, He
    Peng, Qunsheng
    Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2010, 22 (03): : 396 - 405
  • [15] Real-time GPU-based 3D Deconvolution
    Bruce, Marc A.
    Butte, Manish J.
    OPTICS EXPRESS, 2013, 21 (04): : 4766 - 4773
  • [16] Real-time 3D fluid simulation digital art using BCI
    Ok-Hue Cho
    Sung-dae Hong
    Journal of Real-Time Image Processing, 2017, 13 : 419 - 429
  • [17] Real-time 3D fluid simulation digital art using BCI
    Cho, Ok-Hue
    Hong, Sung-dae
    JOURNAL OF REAL-TIME IMAGE PROCESSING, 2017, 13 (03) : 419 - 429
  • [18] GPU Methods for Real-Time Haptic Interaction with 3D Fluids
    Yang, Meng
    Lu, Jingwan
    Safonova, Alla
    Kuchenbecker, Katherine J.
    2009 IEEE INTERNATIONAL WORKSHOP ON HAPTIC AUDIO VISUAL ENVIRONMENT AND GAMES, 2009, : 24 - +
  • [19] 3D database design for real-time simulation
    Hoffman, W
    COMPUTER GRAPHICS WORLD, 1995, 18 (10) : 67 - &
  • [20] Real-Time 3D Microtubule Gliding Simulation
    Gutmann, Greg
    Inoue, Daisuke
    Kakugo, Akira
    Konagaya, Akihiko
    LIFE SYSTEM MODELING AND SIMULATION, 2014, 461 : 13 - 22