Object-based audio: Opportunities for improved listening experience and increased listener involvement

被引:0
作者
Bleidt, Robert [1 ]
Borsum, Arne [2 ]
Fuchs, Harald [3 ]
Weiss, S. Merrill [3 ]
机构
[1] Wharton School, University of Pennsylvania
来源
SMPTE Motion Imaging Journal | 2015年 / 124卷 / 05期
关键词
Audio; Immersive; Individualized; Involvement; MPEG-H; Object; Rendering;
D O I
10.5594/j18579
中图分类号
学科分类号
摘要
A new television audio system based on the MPEG-H Audio standard is being designed and tested to offer interactive and immersive sound, employing the standard's audio objects, height channels, and higher order Ambisonics features. Object-based interactive audio offers users the ability to personalize their listening experience, setting their preferred language and dialogue level, or selecting elements to hear their home team or listen to their favorite race driver's radio. A fourstage process is introduced for implementing the complete system in TV networks. Additionally, the plant design, creative, and operational implications of producing content are discussed, based on the design and field testing of the system. Consumer reproduction implications are also presented, such as a 3D Soundbar prototype, the control of loudness in the system, and rendering for playback on both traditional and new media devices. © Copyright 2015 by SMPTE.
引用
收藏
页码:1 / 13
页数:12
相关论文
共 18 条
  • [1] Herre J., Hilpert J., Kuntz A., Plogsties J., MPEG-H audio - The new standard for universal spatial/3d audio coding, AES 137th Convention, (2014)
  • [2] ISO/IEC 23008-3, Information Technology - High-Efficiency Coding and Media Delivery in Heterogeneous Environments - Part 3: 3D Audio
  • [3] Meltzer S., Neuendorf M., Sen D., MPEG-H 3D audio - The next generation audio system, International Broadcasting Convention, (2014)
  • [4] Blauert J., Spatial Hearing: The Psychophysics of Human Sound Localization, (1997)
  • [5] Hamasaki K., Nishiguchi T., Okumura R., Nakayama Y., Ando A., A 22.2 multichannel sound system for ultrahigh-definition TV (UHDTV), SMPTE Mot. Imag. J., (2008)
  • [6] Neuendorf M., Plogsties J., Meltzer S., Immersive audio with mpeg 3d audio - Status and outlook, NAB Convention, (2014)
  • [7] Silzle A., George S., Habets E.A.P., Bachmann T., Investigation on the quality of 3d sound reproduction, International Conference on Spatial Audio, (2011)
  • [8] Poletti M.A., Three-Dimensional surround sound systems based onspherical harmonics, J. Audio Eng. Soc., 53, 11, pp. 1004-1025, (2005)
  • [9] Zotter F.
  • [10] GFDL