共 20 条
- [1] Lin M.C., Efficient collision detection for animation and robotics, (1993)
- [2] Ho S., Sarma S., Adachi Y., Real-time interference analysis between a tool and an environment, Computer-Aided Design, 33, 13, pp. 935-947, (2001)
- [3] Johnson D.E., Cohen E., A framework for efficient minimum distance computations, Proceedings of the IEEE International Conference on Robotics & Automation, pp. 3678-3684, (1998)
- [4] Jimenez P., Thomas F., Torras C., 3D collision detection: A survey, Computers & Graphics, 25, 2, pp. 269-285, (2001)
- [5] Liu D., Zhao H., Dong Y., Et al., Collision-free inspection path generation for coordinate measuring machines, Journal of Computer-Aided Design & Computer Graphics, 21, 6, pp. 804-811, (2009)
- [6] Chen X., Yong J., Wang G., Computing the minimum distance between two planar algebraic curves, Journal of Computer-Aided Design & Computer Graphics, 20, 4, pp. 459-463, (2008)
- [7] Liu H., Tang Y., Liao W., Minimum distance between two biquadratic NURBS surfaces, Journal of Computer-Aided Design & Computer Graphics, 15, 10, pp. 1298-1302, (2003)
- [8] Turnbull C., Cameron S., Computing distances between NURBS-defined convex objects, Proceedings of IEEE Conference on Robotics & Automation, pp. 3685-3690, (1998)
- [9] Xu J., Liu W., Bian H., Et al., Algorithm for minimum distance between Bézier curves, Journal of Computer-Aided Design & Computer Graphics, 21, 5, pp. 595-599, (2009)
- [10] Thomas F., Turnbull C., Ros L., Et al., Computing signed distances between free-form objects, Proceedings of the IEEE International Conference on Robotics & Automation, pp. 3713-3718, (2000)