3D building reconstruction texture extraction and mapping implementation

被引:0
|
作者
Wang, Qi [1 ]
Ge, Wen-Geng [2 ]
机构
[1] Dept. of Electrical Eng., School of Normal, Beijing Union Univ., Beijing 100011, China
[2] School of Info. Eng., Huanghuai Univ., Zhumadian 463000, China
关键词
D O I
暂无
中图分类号
学科分类号
摘要
引用
收藏
页码:198 / 202
相关论文
共 50 条
  • [21] POLYNOMIAL TEXTURE MAPPING AND 3D REPRESENTATIONS
    MacDonald, Lindsay
    Robson, Stuart
    PROCEEDINGS OF THE ISPRS COMMISSION V MID-TERM SYMPOSIUM CLOSE RANGE IMAGE MEASUREMENT TECHNIQUES, 2010, 38 : 422 - 427
  • [22] Shadow Graphs and 3D Texture Reconstruction
    Yizhou Yu
    Johnny T. Chang
    International Journal of Computer Vision, 2005, 62 : 35 - 60
  • [23] Shadow Graphs and 3D Texture Reconstruction
    Yizhou Yu
    Johnny T. Chang
    International Journal of Computer Vision, 2005, 62 : 35 - 60
  • [24] 3D facial expression reconstruction from video via SFM and dynamic texture mapping
    Zhang J.
    Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2010, 22 (06): : 949 - 958
  • [25] A Triangular Texture Mapping for 3D Modeling with Kinect
    Yang, Feng
    Chen, Jianxin
    Zhang, Lujia
    Ge, Jun
    Ding, Jie
    PROCEEDINGS OF 2018 INTERNATIONAL CONFERENCE ON COMPUTING AND PATTERN RECOGNITION (ICCPR 2018), 2018, : 55 - 60
  • [26] Efficient and handy texture mapping on 3D surfaces
    Matsushita, K
    Kaneko, T
    COMPUTER GRAPHICS FORUM, 1999, 18 (03) : C349 - +
  • [27] A sensitive coloring and texture mapping on 3D shapes
    Kagawa, T
    Nishino, H
    Utsumiya, K
    2004 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN & CYBERNETICS, VOLS 1-7, 2004, : 5748 - 5753
  • [28] Automatic texture mapping on real 3D model
    Thierry, Molinier
    David, Fofi
    Gorria, Patrick
    Salvi, Joaquim
    2007 IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION, VOLS 1-8, 2007, : 3602 - +
  • [29] 3D facial animation based on texture mapping
    Din-Chang, Tseng
    Chang-Yang Lu
    Shu-Chen Wei
    Proceedings of the National Science Council, Republic of China, Part A: Physical Science and Engineering, 1996, 20 (02):
  • [30] Seamless and Aligned Texture Optimization for 3D Reconstruction
    Wang, Lei
    Ge, Linlin
    Zhang, Qitong
    Feng, Jieqing
    COMPUTER GRAPHICS FORUM, 2024, 43 (07)