Facility location and restoration games

被引:0
作者
Iloglu, Suzan [1 ]
Albert, Laura A. [2 ]
Michini, Carla [2 ]
机构
[1] Amazon Robot, North Reading, MA 01864 USA
[2] Univ Wisconsin Madison, Dept Ind & Syst Engn, 1513 Univ Ave, Madison, WI 53706 USA
基金
美国国家科学基金会;
关键词
OR in disaster relief; Facility location; Non-cooperative game theory; Disaster restoration; INTEGRATED NETWORK DESIGN; INFRASTRUCTURE SYSTEMS;
D O I
10.1016/j.cor.2024.106896
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Effective recovery of interdependent infrastructure systems after natural disasters requires coordination between multiple infrastructure owners, such as power and telecommunications utilities. If infrastructure owners make restoration decisions in isolation from one another, then recovery maybe piecemeal. A fundamental understanding of these interdependencies can provide insights to incentivize shared restoration that benefit all infrastructure users, with the goal to maximize the social welfare even in a non-cooperative setting. We introduce a non-cooperative facility location and restoration game on a layered network, where each layer belongs to a player, to model the recovery of interdependent infrastructure systems after disasters. The goal of the model is to plan short term post-disaster recovery. The players want to minimize the cost to satisfy their own demand by restoring network components, and each player can serve the other players' demands if they are paid a fee to do so. We propose exact and approximate algorithms to set incentives (fees) so that the players' actions at equilibrium are aligned with a social optimum of the system, which minimizes the total cost. We present a case study in which we consider the recovery efforts of telecommunication infrastructure companies and provide results for the facility location and restoration games. The models and proposed algorithms can be used to set policy, inform the structure of inter-agency mutual aid partnerships to support disaster recovery, and negotiate inter-agency usage fees prior to a disaster to ease shared recovery efforts.
引用
收藏
页数:14
相关论文
共 45 条
  • [1] Abeliuk A., 2017, Interdependent scheduling games
  • [2] Competitive facility location and design problem
    Aboolian, Robert
    Berman, Oded
    Krass, Dmitry
    [J]. EUROPEAN JOURNAL OF OPERATIONAL RESEARCH, 2007, 182 (01) : 40 - 62
  • [3] Mechanism design for a multicommodity flow game in service network alliances
    Agarwal, Richa
    Ergun, Oezlem
    [J]. OPERATIONS RESEARCH LETTERS, 2008, 36 (05) : 520 - 524
  • [4] Resilience-driven restoration model for interdependent infrastructure networks
    Almoghathawi, Yasser
    Barker, Kash
    Albert, Laura A.
    [J]. RELIABILITY ENGINEERING & SYSTEM SAFETY, 2019, 185 : 12 - 23
  • [5] OR/MS research in disaster operations management
    Altay, Nezih
    Green, Walter G., III
    [J]. EUROPEAN JOURNAL OF OPERATIONAL RESEARCH, 2006, 175 (01) : 475 - 493
  • [6] [Anonymous], 2019, National Response Framework Fourth Edition
  • [7] Anshelevich E., 2003, STOC, P511
  • [8] THE PRICE OF STABILITY FOR NETWORK DESIGN WITH FAIR COST ALLOCATION
    Anshelevich, Elliot
    Dasgupta, Anirban
    Kleinberg, Jon
    Tardos, Eva
    Wexler, Tom
    Roughgarden, Tim
    [J]. SIAM JOURNAL ON COMPUTING, 2008, 38 (04) : 1602 - 1623
  • [9] Definitions of equilibrium in network formation games
    Bloch, Francis
    Jackson, Matthew O.
    [J]. INTERNATIONAL JOURNAL OF GAME THEORY, 2006, 34 (03) : 305 - 318
  • [10] Non-cooperative facility location and covering games
    Cardinal, Jean
    Hoefer, Martin
    [J]. THEORETICAL COMPUTER SCIENCE, 2010, 411 (16-18) : 1855 - 1876