Power Efficient Handoff Management in Hybrid V2X Communication: Game-Theoretic Approach to Resource Allocation With Load Reduction

被引:1
|
作者
Sharma, Sachin [1 ]
Ghosh, Saptarshi [2 ]
Bhatnagar, Manav [3 ]
Panigrahi, B. K. [3 ]
机构
[1] Indian Inst Technol Delhi, Ctr Automot Res & Tribol CART, Delhi 110016, India
[2] Rajiv Gandhi Inst Petr Technol, Dept EEE, Amethi 229304, India
[3] Indian Inst Technol Delhi, Dept Elect Engn, Delhi 110016, India
关键词
Resource management; Costs; Standards; Games; Vehicle-to-infrastructure; Base stations; Vehicular ad hoc networks; Dinkelbach Method (DM); flexible resource allocation (FRA); game theory; handoff (HO); long -term evolution-advanced (LTE-A); next -generation base station (g-NB); vehicle-to-infrastructure (V2I); vehicle-to-vehicle (V2V); TECHNOLOGIES;
D O I
10.1109/TMC.2024.3449374
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this study, we jointly investigate the connectivity probability and the number of required resource blocks (RBs) for load reduction during handoff (HO) decision for hybrid vehicle-to-everything (V2X) communication. Frequent HOs is a major issue in vehicular communication, causing various concerns such as loading problems in the overlapping area, signalling overhead, and decreasing the bandwidth efficiency of the network. To combat the loading problem due to HO in the overlapping area and the low convergence issues, we propose a game-theoretic approach to resolve the imbalance of resource allocation amongst the clusters at the edge of the coverage area. The proposed game-based Flexible Resource Allocation (FRA) approach optimally redistributes the resources to all clusters within a g-NodeB (g-NB). We obtain a closed-form expression of the transmit power for a cellular-vehicle-to-everything (C-V2X) standard of 5G network, besides analyzing the effects of connectivity probability and required resources for vehicle-to-vehicle (V2V) and vehicle-to-infrastructure (V2I) during HO. We explore the implications of non-uniform speeds among the clusters and perform an analysis of time complexity. Additionally, we compare two types of cost functions. A linear cost function links a player's cost to their action proportionally, while a nonlinear cost function shows a non-proportional relationship between a player's cost and their action. The simulation results indicate that, with an increasing number of clusters, the linear cost case outperforms the non-linear case in both connectivity probability (which increases by 30.18%) and the number of required resources (which is reduced by 39%) in the HO region. The analytical derivation has been verified through simulation results.
引用
收藏
页码:14638 / 14655
页数:16
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