Distributed real-time computation of the point of gaze

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作者
机构
[1] Dopico, Antonio García
[2] Pedraza, José L.
[3] Córdoba, M. Luisa
[4] Sánchez, Francisco M.
[5] Pérez, Antonio
来源
Pedraza, José L. (pedraza@fi.upm.es) | 1600年 / Slovak Academy of Sciences卷 / 33期
关键词
Real time systems - Image processing - Eye tracking - Computer architecture - Cluster computing - Parallel processing systems;
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摘要
This paper presents a minimally intrusive real-time gaze-tracking prototype to be used in several scenarios, including a laboratory stall and an in-vehicle system. The system requires specific infrared illumination to allow it to work with variable light conditions. However, it is minimally intrusive due to the use of a carefully configured switched infrared LED array. Although the perceived level of illumination generated by this array is high, it is achieved using low-emision infrared light beams. Accuracy is achieved through a precise estimate of the center of the user's pupil. To overcome inherent time restrictions while using low-cost processors, its main image-processing algorithm has been distributed over four main computing tasks. This structure not only enables good performance, but also simplifies the task of experimenting with alternative computationally-complex algorithms and with alternative tracking models based on locating both user eyes and several cameras to improve user mobility.
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