Unbounded-GS: Extending 3D Gaussian Splatting With Hybrid Representation for Unbounded Large-Scale Scene Reconstruction

被引:0
|
作者
Li, Wanzhang [1 ]
Yin, Fukun [1 ]
Liu, Wen [2 ]
Yang, Yiying [3 ]
Chen, Xin [2 ]
Jiang, Biao [1 ]
Yu, Gang [2 ]
Fan, Jiayuan [3 ]
机构
[1] Fudan Univ, Sch Informat Sci & Technol, Shanghai 200433, Peoples R China
[2] Platform & Content Grp PCG Tencent, Shenzhen 200030, Peoples R China
[3] Fudan Univ, Acad Engn & Technol, Shanghai 200433, Peoples R China
来源
IEEE ROBOTICS AND AUTOMATION LETTERS | 2024年 / 9卷 / 12期
基金
中国国家自然科学基金;
关键词
Deep learning for visual perception; visual learning; view synthesis; 3D reconstruction;
D O I
10.1109/LRA.2024.3494652
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
Modeling large-scale scenes from multi-view images is challenging due to the trade-off dilemma between visual quality and computational cost. Existing NeRF-based methods have made advancements in neural implicit representation through volumetric ray-marching, but still struggle to deal with cubically growing sampling space in large-scale scenes. Fortunately, the rendering approach based on 3D Gaussian splatting (3DGS) has shown promising results, inspiring further exploration in the splatting setting. However, 3DGS has the limitation of inadequate Gaussian points for modeling distant backgrounds, leading to "splotchy" artifacts. To address this problem, we introduce a novel hybrid neural representation called Unbounded 3D Gaussian. For foreground area, we employs an explicit 3D Gaussian representation to efficiently model the geometry and appearance through splatting weighted Gaussians. For far-away background, we additionally introduce an implicit module comprising Multi-layer Perceptions (MLPs) to directly predict far-away background colors from positional encodings of view positions and ray directions. Furthermore, we design a seamless blending mechanism between the color predictions of the explicit splatting and implicit branches to reconstruct holistic scenes. Extensive experiments demonstrate that our proposed Unbounded-GS inherits the advantages of both faster convergence and high-fidelity rendering quality.
引用
收藏
页码:11529 / 11536
页数:8
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