Computation Offloading via Multi-Agent Deep Reinforcement Learning in Aerial Hierarchical Edge Computing Systems

被引:1
|
作者
Wang, Yuanyuan [1 ]
Zhang, Chi [1 ]
Ge, Taiheng [2 ]
Pan, Miao [3 ]
机构
[1] Univ Sci & Technol China, Sch Cyber Sci & Technol, Hefei 230027, Peoples R China
[2] Univ Sci & Technol China, Sch Informat Sci & Technol, Hefei 230027, Peoples R China
[3] Univ Houston, Dept Elect & Comp Engn, Houston, TX 77204 USA
来源
IEEE TRANSACTIONS ON NETWORK SCIENCE AND ENGINEERING | 2024年 / 11卷 / 06期
基金
中国国家自然科学基金; 美国国家科学基金会;
关键词
Task analysis; Internet of Things; Autonomous aerial vehicles; Delays; Costs; Resource management; Disasters; Aerial computing; mobile edge computing; deep reinforcement learning; computation offloading; RESOURCE-ALLOCATION; NETWORKS; ARCHITECTURE; VISION; TASK; MEC;
D O I
10.1109/TNSE.2024.3391289
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
The exponential growth of Internet of Things (IoT) devices and emerging applications have significantly increased the requirements for ubiquitous connectivity and efficient computing paradigms. Traditional terrestrial edge computing architectures cannot provide massive IoT connectivity worldwide. In this article, we propose an aerial hierarchical mobile edge computing system composed of high-altitude platforms (HAPs) and unmanned aerial vehicles (UAVs). In particular, we consider non-divisible tasks and formulate a task offloading problem to minimize the long-term processing cost of tasks while satisfying the queueing mechanism in the offloading procedure and processing procedure of tasks. We propose a multi-agent deep reinforcement learning (DRL) based computation offloading algorithm in which each device can make its offloading decision according to local observations. Due to the limited computing resources of UAVs, high task loads of UAVs will increase the ratio of abandoning offloaded tasks. To increase the success ratio of completing tasks, the convolutional LSTM (ConvLSTM) network is utilized to estimate the future task loads of UAVs. In addition, a prioritized experience replay (PER) method is proposed to increase the convergence speed and improve the training stability. The experimental results demonstrate that the proposed computation offloading algorithm outperforms other benchmark methods.
引用
收藏
页码:5253 / 5266
页数:14
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