Exploration and evaluation of CAD modeling in virtual reality

被引:39
作者
Feeman S.M. [1 ]
Wright L.B. [1 ]
Salmon J.L. [1 ]
机构
[1] Brigham Young University, United States
来源
Computer-Aided Design and Applications | 2018年 / 15卷 / 06期
关键词
3D printing. rapid prototyping; modeling; proof of concept; user testing; Virtual reality;
D O I
10.1080/16864360.2018.1462570
中图分类号
学科分类号
摘要
Virtual reality (VR) technology has experienced a recent surge in popularity over the past few years and is finding more applications beyond entertainment. Three dimensional modeling is an application in which integration with VR technology is still in the development stage. The focus of this research is to evaluate the feasibility for computer-aided design in VR and to identify the best set of features for virtual reality modeling and practices in this new domain. A platform for testing CAD in VR is developed through the integration of CAD software with a game engine and compared against traditional CAD methods through testing. Modeling capabilities included previews, creating solid rectangular prisms and spheres, lock to grid, and cuts of similar shapes. User testing with four different models (i.e. chair, maze, truck, sculpture) and survey responses suggest respectively that design in virtual reality promoted greater creativity in modeling, allowed for a greater feature creation rate, and that a slight majority of test participants preferred modeling in VR compared to traditional CAD applications. © 2018, © 2018 CAD Solutions, LLC.
引用
收藏
页码:892 / 904
页数:12
相关论文
共 50 条
[21]   ARSEA: A Virtual Reality Subsea Exploration Assistant [J].
Bonin-Font, Francisco ;
Massot Campos, Miquel ;
Burguera Burguera, Antoni .
IFAC PAPERSONLINE, 2018, 51 (29) :26-31
[22]   Exploration of Large Image Corpuses in Virtual Reality [J].
Khanwalkar, Sanket ;
Balakrishna, Shonali ;
Jain, Ramesh .
MM'16: PROCEEDINGS OF THE 2016 ACM MULTIMEDIA CONFERENCE, 2016, :596-600
[23]   Sexual Presence in Virtual Reality: a qEEG Exploration [J].
Cote, Sara Saint-Pierre ;
Brideau-Duquette, Mathieu ;
Labbe, David ;
Renaud, Patrice .
2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW 2024, 2024, :947-948
[24]   Access and exploration of virtual reality interest communities [J].
Nijholt, A .
WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL 8, PROCEEDINGS: CONCEPTS AND APPLICATIONS OF SYSTEMICS, CYBERNETICS AND INFORMATICS, 1999, :79-86
[25]   CAD to VR - a methodology for the automated conversion of kinematic CAD models to virtual reality [J].
Lorenz, Mario ;
Spranger, Michael ;
Riedel, Tino ;
Puerzel, Franziska ;
Wittstock, Volker ;
Klimant, Philipp .
RESEARCH AND INNOVATION IN MANUFACTURING: KEY ENABLING TECHNOLOGIES FOR THE FACTORIES OF THE FUTURE - PROCEEDINGS OF THE 48TH CIRP CONFERENCE ON MANUFACTURING SYSTEMS, 2016, 41 :358-363
[26]   Research on Application of SFM Method in Virtual Reality Modeling [J].
Wang, Jiwu ;
Li, Chenyang .
ICAROB 2019: PROCEEDINGS OF THE 2019 INTERNATIONAL CONFERENCE ON ARTIFICIAL LIFE AND ROBOTICS, 2019, :312-315
[27]   Virtual Reality Technology Applied In Automobile Modeling Design [J].
Pan, Xiao. Yang. ;
Wei, Xiao. Jia. .
INDUSTRIAL ENGINEERING AND APPLIED RESEARCH, 2014, 620 :154-157
[28]   Modeling Virtual Reality Environment Based on SFM Method [J].
Wang, Jiwu ;
Li, Chenyang ;
Yi, Shijie ;
Li, Zixin .
JOURNAL OF ROBOTICS NETWORKING AND ARTIFICIAL LIFE, 2019, 6 (03) :179-182
[29]   A Psychosocial Exploration of Augmented Reality and Virtual Reality Apps in Cosmetic Procedures [J].
Haykal, Diala ;
Cartier, Hugues ;
Flament, Frederic .
JOURNAL OF COSMETIC DERMATOLOGY, 2024, 23 (12) :3863-3870
[30]   Gesture Evaluation in Virtual Reality [J].
Werner, Axel Wiebe ;
Beskow, Jonas ;
Deichler, Anna .
COMPANION PUBLICATION OF THE 26TH INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION, ICMI 2024 COMPANION, 2024, :156-164