共 7 条
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Sony buys gaikai cloud gaming service for 380 million, Engadget
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Jarschel M., Et al., An evaluation of qoe in cloud gaming based on subjective tests, 5th Int'l. Conf. Innovative Mobile and Internet Services in Ubiquitous Computing, pp. 330-335, (2011)
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Sommers J., Barford P., Cell vs. Wifi: On the performance of metro area mobile connections, Proc. 2012 ACM Conf. Internet Measurement, pp. 301-314, (2012)
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Zhao Z., Hwang K., Villeta J., Game cloud design with virtualized cpu/gpu servers and initial performance results, Proc. 3rd Wksp. Scientic Cloud Computing Date, pp. 23-30, (2012)
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Wang J., Nvidia Geforce Grid: A Glimpse at the Future of Gaming