Algorithm on the real-time adaptive multi-resolution rendering of terrain using RSG data

被引:0
|
作者
Zhang, Junfeng [1 ]
Fei, Lifan [2 ]
Liu, Wenyu [1 ]
机构
[1] School of Resource and Environment, North China University of Water Resources and Electric Power, 36 Beihuan Road, Zhengzhou 450045, China
[2] School of Resource and Environment Science, Wuhan University, 129 Luoyu Road, Wuhan 430079, China
关键词
D O I
暂无
中图分类号
学科分类号
摘要
引用
收藏
页码:589 / 593
相关论文
共 50 条
  • [21] Real-time Interactive Multi-resolution watershed Model
    Li, Xiaogen
    Huang, Zhiquan
    Jiang, Tong
    Wang, Anming
    APPLICATION OF CHEMICAL ENGINEERING, PTS 1-3, 2011, 236-238 : 2290 - 2294
  • [22] A review of real-time terrain rendering techniques
    Fan, M
    Tang, M
    Dong, JX
    PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED COOPERATIVE WORK IN DESIGN, VOL 1, 2004, : 685 - 691
  • [23] Research of Real-time Terrain Rendering on GPU
    Li, Xin
    Wang, Yu
    2014 SEVENTH INTERNATIONAL SYMPOSIUM ON COMPUTATIONAL INTELLIGENCE AND DESIGN (ISCID 2014), VOL 2, 2014,
  • [24] Real-time and robust monocular SLAM using predictive multi-resolution descriptors
    Chekhlov, Denis
    Pupilli, Mark
    Mayol-Cuevas, Walterio
    Calway, Andrew
    ADVANCES IN VISUAL COMPUTING, PT 2, 2006, 4292 : 276 - +
  • [25] Real-time Multi-resolution Data Transmission over Correlated Fading Channels using Hierarchical Constellations
    Hossain, Md. Jahangir
    Alouini, Mohamed-Slim
    Bhargava, Vijay K.
    2006 IEEE 63RD VEHICULAR TECHNOLOGY CONFERENCE, VOLS 1-6, 2006, : 2068 - +
  • [26] An efficient simplification and real-time rendering algorithm for large-scale terrain
    Kang, Lai
    Xu, Jiangbin
    Yang, Chao
    Yang, Bing
    Wu, Lingda
    INTERNATIONAL JOURNAL OF COMPUTER APPLICATIONS IN TECHNOLOGY, 2010, 38 (1-3) : 106 - 112
  • [27] REAL-TIME HARDWARE IMPLEMENTATION OF MULTI-RESOLUTION IMAGE BLENDING
    Popovic, Vladan
    Seyid, Kerem
    Schmid, Alexandre
    Leblebici, Yusuf
    2013 IEEE INTERNATIONAL CONFERENCE ON ACOUSTICS, SPEECH AND SIGNAL PROCESSING (ICASSP), 2013, : 2741 - 2745
  • [28] Multi-resolution real-time stereo on commodity graphics hardware
    Yang, RG
    Pollefeys, M
    2003 IEEE COMPUTER SOCIETY CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION, VOL 1, PROCEEDINGS, 2003, : 211 - 217
  • [29] A multi-resolution technique for real-time animation of large crowds
    Kang, Ingu
    Eom, Young Ik
    Han, JungHyun
    COMPUTER AND INFORMATION SCIENCES - ISCIS 2006, PROCEEDINGS, 2006, 4263 : 384 - 393
  • [30] Real-time rendering of large terrain using quadtree based triangulation
    You, KF
    Tian, JW
    Jian, L
    THIRD INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND ITS APPLICATION IN INDUSTRY, 2003, 4756 : 55 - 61