Code your own game: The case of children with hearing impairments

被引:8
作者
Giannakos, Michail N. [1 ]
Jaccheri, Letizia [1 ]
机构
[1] Department of Computer and Information Science, Norwegian University of Science and Technology (NTNU), Trondheim
来源
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) | 2014年 / 8770卷
关键词
Accessibility; Coding; Deaf; Design Guidelines; Empirical Evaluation; Focus Groups; Games; Hearing Impairments; Programming; Workshops;
D O I
10.1007/978-3-662-45212-7_14
中图分类号
学科分类号
摘要
It is well known in the computer science community that is important to encourage children to acquire coding skills and become creators of their own experiences and not only mere game consumers. Different children have different needs when approaching coding and making activities. Specifically, Deaf and Hard of Hearing (DHH) children, even when provided with accessible visual translations through sign language interpreters or real-time captions, need customized support. In our approach we have designed, implemented, and evaluated a workshop program of 12 children total, with the final goal of exploring and improving the design of appropriate workshops using the current learning environments. This paper presents an initial exploratory evaluation of a coding experience for children with hearing impairments and the development of a set of guidelines for improving the teaching of coding to children with DHH difficulties. An initial set of best practices was first developed through a focus group with experts; and afterwards, by employing content analysis, a revised set of guidelines was obtained. The results should be useful for special education teachers, curriculum designers and developers for K-12 education environments for DHH. © 2014, IFIP International Federation for Information Processing.
引用
收藏
页码:108 / 116
页数:8
相关论文
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