OpenGL-based virtual reality system for building design

被引:1
|
作者
Sun H. [1 ,2 ]
Ma X. [2 ]
Paik J. [2 ]
机构
[1] College of Art, Qingdao University of Science and Technology
[2] Graduate School of Advanced Imaging Science, Multimedia and Film, Chung-Ang University
关键词
Buildings; Design; Exhibition; OpenGL; Research; System; Virtual reality;
D O I
10.5573/IEIESPC.2019.8.1.022
中图分类号
学科分类号
摘要
Virtual reality (VR) technology has been rapidly developed and applied to many aspects of human life, and the building industry is no exception. First, we summarize the working principles of Open Graphics Library (OpenGL) and analyze the characteristics of VR data from the standpoint of the characteristics of buildings. Second, we propose a key technology to combine VR data with relevant software. Finally, we discuss how to present a good exhibition to users, and how to improve the use of VR systems in building design. Copyrights © 2019 The Institute of Electronics and Information Engineers.
引用
收藏
页码:22 / 26
页数:4
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