共 28 条
[1]
Chou C.H., Su Y.S., A block recognition system constructed by using a novel projection algorithm and convolution neural networks, IEEE Access, 5, pp. 23891-23900, (2017)
[2]
Lima R.M., Silva J.M., Janssen N., Et al., Project-based learning course design: a service design approach, Int J Serv Oper Manag, 11, pp. 293-313, (2012)
[3]
Martin L.D., Critical realism and creativity: a challenge to the hegemony of psychological conceptions, J Crit Realism, 8, pp. 294-315, (2009)
[4]
Mesquita D., Alves A., Fernandes S., Et al.
[5]
Rhodes M., An analysis of creativity, Phi Beta Kappen, 42, pp. 305-310, (1961)
[6]
Thagard P., Steward T.C., The AHA! experience: creativity through emergent bonding in neural networks, Cognit Sci, 35, pp. 1-33, (2011)
[7]
Chen Y.L., Wang Y.P., Kinshuk, Et al., Is FLIP enough? Or should we use the FLIPPED model instead?, Comput Educ, 79, pp. 16-27, (2014)
[8]
Sun C.Y., Wu Y.T., Analysis of learning achievement and teacher-student interactions in flipped and conventional classrooms, Int Rev Res Open Distributed Learn, 17, pp. 79-99, (2016)
[9]
Su Y.S., Ding T.J., Lai C.F., Analysis of students engagement and learning performance in a social community supported computer programming course, Eurasia J Math Sci Tech Ed, 13, pp. 6189-6201, (2017)
[10]
Yilmaz R.M., Baydas O., An examination of undergraduates’ metacognitive strategies in pre-class asynchronous activity in a flipped classroom, Educ Tech Res Dev, 65, pp. 1547-1567, (2017)