XR4ED: An Extended Reality Platform for Education

被引:2
作者
Liarokapis, Fotis [1 ]
Milata, Vaclav [2 ]
Ponton, Jose Luis [3 ]
Pelechano, Nuria [3 ]
Zacharatos, Haris [4 ]
机构
[1] CYENS Ctr Excellence, Extended Experiences, CY-1016 Nicosia, Cyprus
[2] CYENS Ctr Excellence, CY-1016 Nicosia, Cyprus
[3] Univ Politecn Cataluna, E-08034 Barcelona, Spain
[4] CELLOCK, CY-2018 Nicosia, Cyprus
基金
欧盟地平线“2020”;
关键词
Education; Extended reality; Virtual reality; Market opportunities; Virtual environments; Learning systems; Performance evaluation; Avatars; Scenario generation;
D O I
10.1109/MCG.2024.3406139
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Recent developments in extended reality (XR) are already demonstrating the benefits of this technology in the educational sector. Unfortunately, educators may not be familiar with XR technology and may find it difficult to adopt this technology in their classrooms. This article presents the overall architecture and objectives of an EU-funded project dedicated to XR for education, called Extended Reality for Education (XR4ED). The goal of the project is to provide a platform, where educators will be able to build XR teaching experiences without the need to have programming or 3-D modeling expertise. The platform will provide the users with a marketplace to obtain, for example, 3-D models, avatars, and scenarios; graphical user interfaces to author new teaching environments; and communication channels to allow for collaborative virtual reality (VR). This article describes the platform and focuses on a key aspect of collaborative and social XR, which is the use of avatars. We show initial results on a) a marketplace which is used for populating educational content into XR environments, b) an intelligent augmented reality assistant that communicates between nonplayer characters and learners, and c) self-avatars providing nonverbal communication in collaborative VR.
引用
收藏
页码:79 / 88
页数:10
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