Text Entry in Virtual Reality: A Comprehensive Review of the Literature

被引:63
作者
Dube, Tafadzwa Joseph [1 ]
Arif, Ahmed Sabbir [1 ]
机构
[1] Univ Calif Merced, Human Comp Interact Grp, Merced, CA 95343 USA
来源
HUMAN-COMPUTER INTERACTION. RECOGNITION AND INTERACTION TECHNOLOGIES, HCI 2019, PT II | 2019年 / 11567卷
关键词
Virtual Reality; Text entry; Review; Performance; Input; KEYBOARD;
D O I
10.1007/978-3-030-22643-5_33
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The availability of consumer-ready Virtual Reality (VR) Head-Mounted Displays (HMDs) has resulted in a surge in VR applications. It has also prompted the design and development of numerous text entry techniques for the paradigm. However, it is difficult to understand the mechanism of these techniques and extract meaningful average performance data from this body of work since they were evaluated in diverse experiment conditions and report different performance metrics. To remedy this, this paper classifies the existing text entry techniques for VR based on their input mechanism and discusses their strengths, limitations, and performance.
引用
收藏
页码:419 / 437
页数:19
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