Image Behavior: Re-examining Design Games from the Perspective of Design Anthropology

被引:0
作者
Wang, Yan [1 ]
机构
[1] Tsinghua Univ, Acad Art & Design, Beijing, Peoples R China
来源
CROSS-CULTURAL DESIGN-APPLICATIONS IN LEARNING, ARTS, CULTURAL HERITAGE, CREATIVE INDUSTRIES, AND VIRTUAL REALITY, CCD 2022, PT II | 2022年 / 13312卷
关键词
Design research method; Image behavior; Design games; Cultural cognition; Design anthropology; PARTICIPATORY DESIGN;
D O I
10.1007/978-3-031-06047-2_37
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper discusses how design games play a role in design anthropology historical research and serve the operation method of image behavior. Through game design in design anthropology, on the one hand, it focuses on how to promote group cooperation and help design researchers understand the relationship among image, space and behavior. On the other hand, it aims to help researchers empathize with the fuzzy roles and cultural cognition of stakeholders in participatory design. In the specific operation, we select Roy Arne Lennart Andersson's "En duva satt pa en gren och funderade pa tillvaron", through image extraction and annotation, illustration and collage, design and game and other means, to randomly combine the performance of objects and spatial subjectivity, changing people's perspective of observation, and expanding the game to the fields of art design and design anthropology. To show the reproduction of cultural cognition in the expression of image space, the ultimate purpose is to explore the process of design research methods and the reconstruction of logical thinking training.
引用
收藏
页码:497 / 509
页数:13
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