共 50 条
- [31] Settling the complexity of computing approximate two-player Nash equilibria 2016 IEEE 57TH ANNUAL SYMPOSIUM ON FOUNDATIONS OF COMPUTER SCIENCE (FOCS), 2016, : 258 - 265
- [32] Sample-Efficient Learning of Correlated Equilibria in Extensive-Form Games ADVANCES IN NEURAL INFORMATION PROCESSING SYSTEMS 35, NEURIPS 2022, 2022,
- [33] Using Correlated Strategies for Computing Stackelberg Equilibria in Extensive-Form Games THIRTIETH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, 2016, : 439 - 445
- [34] Robust Stackelberg Equilibria in Extensive-Form Games and Extension to Limited Lookahead THIRTY-SECOND AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE / THIRTIETH INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE / EIGHTH AAAI SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE, 2018, : 1130 - 1137
- [35] Polynomial-Time Optimal Equilibria with a Mediator in Extensive-Form Games ADVANCES IN NEURAL INFORMATION PROCESSING SYSTEMS 35 (NEURIPS 2022), 2022,
- [36] ON TWO-PLAYER GAMES WITH PURE STRATEGIES ON INTERVALS [a, b] AND COMPARISONS WITH THE TWO-PLAYER, TWO-STRATEGY MATRIX CASE JOURNAL OF DYNAMICS AND GAMES, 2022, 9 (03): : 299 - 322
- [37] Efficient computation of approximate pure Nash equilibria in congestion games 2011 IEEE 52ND ANNUAL SYMPOSIUM ON FOUNDATIONS OF COMPUTER SCIENCE (FOCS 2011), 2011, : 532 - 541
- [40] Pure Nash equilibria in player-specific and weighted congestion games INTERNET AND NETWORK ECONOMICS, PROCEEDINGS, 2006, 4286 : 50 - +