Motivation and Mathematical Performance Using Digital Game-Based Learning in Kindergarten

被引:0
|
作者
Varas-Pavez, Antonia [1 ]
Sepulveda, Felipe [1 ,2 ]
Balladares, Jaime [2 ,3 ]
Peake, Christian [4 ,5 ]
机构
[1] Univ Catolica Santisima Concepcion, Alonso Ribera 2850, Concepcion 4090541, Chile
[2] Nucleo Milenio Ciencia Aprendizaje Millennium Nucl, Santiago, Chile
[3] Pontificia Univ Catolica Chile, Santiago, Chile
[4] Univ Diego Portales, Santiago, Chile
[5] Millennium Nucleus Study Dev Early Math Abil MEMAT, Nucleo Milenio El Estudio Desarrollo Habilidades N, Santiago, Chile
关键词
Mathematics; motivation; kindergarten; digital game-based learning; PRESCHOOL; SKILLS;
D O I
10.1080/07380569.2024.2390404
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This study investigates the relationship between intrinsic motivation, mathematics performance, and digital game-based learning (DGBL) in kindergarten students. The research sample comprised 292 children aged 5 to 6 years from diverse socioeconomic backgrounds. Instruments included an adapted Children's Basic Psychological Need Satisfaction Scale for measuring motivation and the Woodcock-Mu & ntilde;oz IV battery for mathematical assessment. DGBL was implemented using software designed for training early numeracy skills. Descriptive and correlational analyses revealed significant positive correlations between intrinsic motivation and general mathematical knowledge. However, no significant correlations were found between motivation and early numeracy skills in the DGBL environment. The findings highlight the importance of intrinsic motivation in early mathematical learning and suggest the potential effectiveness of DGBL in promoting mathematical skills, contributing to reducing the gap of knowledge at this educational level. This study provides valuable insights for educators seeking to enhance mathematical learning through intrinsic motivation and DGBL strategies in kindergarten education
引用
收藏
页码:7 / 26
页数:20
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