Open Metaverse with Open Software

被引:4
|
作者
Perri, Damiano [1 ,2 ]
Simonetti, Marco [1 ,2 ]
Tasso, Sergio [2 ]
Gervasi, Osvaldo [2 ]
机构
[1] Univ Florence, Dept Math & Comp Sci, Florence, Italy
[2] Univ Perugia, Dept Math & Comp Sci, Perugia, Italy
来源
COMPUTATIONAL SCIENCE AND ITS APPLICATIONS-ICCSA 2023 WORKSHOPS, PART VIII | 2023年 / 14111卷
关键词
Metaverse; Augmented Reality; Virtual Reality; Blender; Unity; Virtual environment;
D O I
10.1007/978-3-031-37126-4_37
中图分类号
O69 [应用化学];
学科分类号
081704 ;
摘要
The metaverse is an increasingly popular social interaction, gaming, and education platform. In recent years there has been a growing interest in the Metaverse by various commercial firms in order to promote economic transactions and the development of applications in the world of digital and virtual interaction. With the widespread adoption of the metaverse concept, there is a growing need for open standards and open-source code related to the metaverse to ensure interoperability and enable innovation. Open standards enable different systems to communicate and share data, while open-source code promotes collaboration and transparency in development. This manuscript describes the importance of open standards and open-source code for developing metaverse technologies. We discuss the benefits of open standards for interoperability and innovation and examine case studies of successful open-source metaverse projects. We also discuss challenges in implementing open standards and open source code in metaverse development, including intellectual property concerns and governance issues. The open standards and open source code are essential for the metaverse's growth and sustainability. The developers and policymakers should prioritize these principles to ensure a the development of inclusive and open virtual environment. Our work aims to generate immersive, multiverse reality scenarios using dedicated graphics platforms for generating virtual environments.
引用
收藏
页码:583 / 596
页数:14
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