共 50 条
- [41] Cultural Heritage Education Program for Secondary School Students CROATIAN JOURNAL OF EDUCATION-HRVATSKI CASOPIS ZA ODGOJ I OBRAZOVANJE, 2022, 24 (04): : 1289 - 1321
- [43] Designing Cultural Heritage contents for Serious Virtual Worlds 2009 15TH INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS AND MULTIMEDIA PROCEEDINGS (VSMM 2009), 2009, : 227 - 231
- [44] CONCEPTUAL MODELS FOR THE DEVELOPMENT OF ONLINE LEARNING GAMES IN CULTURAL HERITAGE FIELD PEDAGOGIKA-PEDAGOGY, 2020, 92 (05): : 620 - 633
- [45] Development of Students' Skills through Gamification and Serious Games: An Exploratory Study APPLIED SCIENCES-BASEL, 2023, 13 (09):
- [48] MULTIMEDIA AND CULTURAL HERITAGE: A DISCUSSION FOR THE COMMUNITY INVOLVED IN CHILDREN'S EDUTAINMENT AND SERIOUS GAMES IN THE 21ST CENTURY VIRTUAL ARCHAEOLOGY REVIEW, 2016, 7 (14): : 61 - 73
- [49] Deeply Digging in Serious Games for Archaeology 2024 IEEE GAMING, ENTERTAINMENT, AND MEDIA CONFERENCE, GEM 2024, 2024, : 590 - 595