Exploring Pre-Service Earth Science Teachers' Understandings of Computational Thinking

被引:1
作者
Park, Young Shin [1 ]
Park, Ki Rak [2 ]
机构
[1] Chosun Univ, Dept Earth Sci Educ, Gwangju 61452, South Korea
[2] Singa Middle Sch, Gwangju 62295, South Korea
来源
JOURNAL OF THE KOREAN EARTH SCIENCE SOCIETY | 2024年 / 45卷 / 03期
关键词
computational thinking; STEAM; wave power plant; pre-service teacher; understandings;
D O I
10.5467/JKESS.2024.45.3.260
中图分类号
P [天文学、地球科学];
学科分类号
07 ;
摘要
The purpose of this study is to explore whether pre-service teachers majoring in earth science improve their perception of computational thinking through STEAM classes focused on engineering-based wave power plants. The STEAM class involved designing the most efficient wave power plant model. The survey on computational thinking practices, developed from previous research, was administered to 15 Earth science pre-service teachers to gauge their understanding of computational thinking. Each group developed an efficient wave power plant model based on the scientific principal of turbine operation using waves. The activities included problem recognition (problem solving), coding (coding and programming), creating a wave power plant model using a 3D printer (design and create model), and evaluating the output to correct errors (debugging). The pre-service teachers showed a high level of recognition of computational thinking practices, particularly in "logical thinking," with the top five practices out of 14 averaging five points each. However, participants lacked a clear understanding of certain computational thinking practices such as abstraction, problem decomposition, and using bid data, with their comprehension of these decreasing after the STEAM lesson. Although there was a significant reduction in the misconception that computational thinking is "playing online games" (from 4.06 to 0.86), some participants still equated it with "thinking like a computer" and "using a computer to do calculations". The study found slight improvements in "problem solving" (3.73 to 4.33), "pattern recognition" (3.53 to 3.66), and "best tool selection" (4.26 to 4.66). To enhance computational thinking skills, a practice-oriented curriculum should be offered. Additional STEAM classes on diverse topics could lead to a significant improvement in computational thinking practices. Therefore, establishing an educational curriculum for multisituational learning is essential.
引用
收藏
页码:260 / 276
页数:17
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