Collaborative Constrained Target-Reaching Control in a Multiplayer Reach-Avoid Game

被引:1
作者
Zhao, Haiyan [1 ]
Cui, Rongxin [1 ]
Yan, Weisheng [1 ]
机构
[1] Northwestern Polytech Univ, Sch Marine Sci & Technol, Xian 710072, Peoples R China
基金
中国国家自然科学基金;
关键词
Games; Collaboration; Measurement; Differential games; Aerospace electronics; Turning; Symbols; Adversarial agent; barrier; prescribed performance; reach-avoid game; relocate attacker; APPROXIMATIONS;
D O I
10.1109/LRA.2024.3445816
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
For a high-value attacker, relocating it is more valuable than destroying it. This relocation issue involves luring an adversarial agent along a predefined path to reach a goal in a non-convex domain. Here, we define it as a collaborative constrained target-reaching (CTR) problem. We introduce a novel virtual defense channel to define a symmetric dynamic extend target set, enabling us to treat the CTR problem as an aggregation of individual two-player reach-avoid (RA) games and obtain analytical strategies for defenders. First, we describe the partition of the game space and construct barriers using explicit policy methods and geometric analysis. This allows us to determine if a solution to the game exists based on players' initial conditions. Second, we develop nonlinear state feedback strategies using a suitable risk metric. These strategies are based on prescribed performance control, offering a viable framework for practical scenarios with control errors. Finally, simulations and experiments validate the effectiveness of our method.
引用
收藏
页码:8467 / 8474
页数:8
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