The effect of education provided with the escape room game on nursing students' learning of parenteral drug administration

被引:3
|
作者
Aktas, Nurhan [1 ]
Baykara, Zehra Gocmen [2 ]
Ozturk, Deniz
机构
[1] Kahramanmaras Istiklal Univ, Fac Hlth Sci, Dept Nursing, Kahramanmaras, Turkiye
[2] Gazi Univ, Fac Nursing, Fundamentals Nursing, Ankara, Turkiye
关键词
Escape room; Gamification; Nursing education; Parenteral drug administration; STRATEGY;
D O I
10.1016/j.nepr.2024.104133
中图分类号
R47 [护理学];
学科分类号
1011 ;
摘要
Aim: The present study was conducted to determine the effect of education provided to first-year nursing students with the escape room game on their learning of parenteral drug administration. Background: The use of escape room games in education supports formal education in providing students with professional knowledge and skills. Design: A randomized controlled study design was used in this study. Method: The current study was conducted with 72 first-year nursing students. Data were collected with the Descriptive Characteristics Questionnaire (DCQ), Parenteral Drug Administration Information Test (PDAIT), Parenteral Drug Administration Sub-Checklists (PDASC) and Game Evaluation Form (GEF) between May and June 2022. The initial knowledge and skills of all students participating in the study were measured after completing the parenteral drug administration theoretical course and laboratory skills course. Students were assigned to the intervention (n=36) and control (n=36) groups by the stratified block randomization method according to their initial knowledge and skill measurements. Unlike the control group, the intervention group played the escape room game once in groups of four. The control group was allowed to work freely in the laboratory during this period. The final knowledge and skills of the intervention and control groups were measured immediately after the intervention. Students' skills were measured with an objective structured clinical examination. Results: It was determined that the post-test knowledge level of the students in the intervention group and their post-test skill mean scores for drug withdrawal from an ampoule, subcutaneous injection administration, intradermal injection administration and intravenous push drug administration were higher than those of the students in the control group (p<0.05). Additionally, Intervention group students evaluated the escape room game positively. Conclusion: This study concluded that the escape room game supported formal education and could be used in teaching parenteral drug administration.
引用
收藏
页数:8
相关论文
共 50 条
  • [21] Designing and evaluating game-based learning for continuing pharmacy education using an "escape room" activity
    Cole, Jaclyn D.
    Ruble, Melissa J.
    CURRENTS IN PHARMACY TEACHING AND LEARNING, 2021, 13 (10) : 1293 - 1299
  • [22] Nursing students' perception: Escape Room use in teaching leadership skills
    Rached, Chennyfer Dobbins Abi
    da Cruz, Emili Amani Alves
    da Mota, Maria Helena Cardoso
    Paulo, Caroline da Silva Fonseca
    Amaral, Giovanna Micucci Pires
    Nakajima, Daniela Lika
    REVISTA BRASILEIRA DE ENFERMAGEM, 2024, 77 (02)
  • [23] The impact of using an "anatomy escape room" on nursing students: A comparative study
    Molina-Torres, Guadalupe
    Cardona, Diana
    Requena, Mar
    Rodriguez-Arrastia, Miguel
    Roman, Pablo
    Ropero-Padilla, Carmen
    NURSE EDUCATION TODAY, 2022, 109
  • [24] Integrating Disease Investigation Escape Room and Preparedness Simulation into Nursing Education
    Phan, Quyen To
    Chance-Revels, Rebekah
    Clark-Youngblood, Morgan
    Baker, Helen
    Kimble, Laura P.
    DISASTER MEDICINE AND PUBLIC HEALTH PREPAREDNESS, 2025, 19
  • [25] A Virtual Reality Escape Room Game for Learning Computer Architecture Concepts
    Hui, Mark Tan Rong
    Liu, Siyuan
    Qiu, Yang
    Zhu, Gaoxia
    Fan, Xiuyi
    INTELLIGENT AUTONOMOUS SYSTEMS 18, VOL 2, IAS18-2023, 2024, 794 : 385 - 397
  • [26] Acquisition of Learning and Empathy Towards Patients in Nursing Students Through Online Escape Room: An Exploratory Qualitative Study
    Rodriguez-Ferrer, Jose M.
    Manzano-Leon, Ana
    Cangas, Adolfo J.
    Aguilar-Parra, Jose M.
    Fernandez-Jimenez, Carolina
    Fernandez-Campoy, Juan M.
    de la Rosa, Antonio Luque
    Martinez-Martinez, Ana M.
    PSYCHOLOGY RESEARCH AND BEHAVIOR MANAGEMENT, 2022, 15 : 103 - 110
  • [27] An escape room simulation focused on renal-impairment for prelicensure nursing students
    Wynn, Laura
    TEACHING AND LEARNING IN NURSING, 2021, 16 (01) : 95 - 99
  • [28] Preparing nursing students for home health using an escape room: A qualitative study
    Powers, Kelly
    Brandon, Jamie
    Townsend-Chambers, Colette
    NURSE EDUCATION TODAY, 2022, 108
  • [29] MIXED REALITY ESCAPE ROOM VIDEO GAME TO PROMOTE LEARNING IN INDOOR ENVIRONMENTS
    Gomez-Cambronero, A.
    Gonzalez-Perez, A.
    Miralles, I.
    Casteleyn, S.
    EDULEARN19: 11TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2019, : 5857 - 5864
  • [30] Game-based learning to promote student engagement: an escape room on databases
    Cerveron-Lleo, Vicente
    de Ves, Esther
    8TH INTERNATIONAL CONFERENCE ON HIGHER EDUCATION ADVANCES (HEAD '22), 2022, : 1145 - 1152