Computational thinking with game design: An action research study with middle school students

被引:3
作者
Cafarella, Lorien [1 ]
Vasconcelos, Lucas [2 ]
机构
[1] West Ashley High Sch, Charleston, SC USA
[2] Univ South Carolina, Dept Leadership Learning Design & Inquiry, Columbia, SC 29208 USA
关键词
Computational thinking; Computer science; Game design; Block-based programming; Middle school; Attitudes; PROGRAMMING SKILLS; CODING ACTIVITIES; ABSTRACTION; ATTITUDES; OUTCOMES;
D O I
10.1007/s10639-024-13010-5
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Middle school students often enter Computer Science (CS) classes without previous CS or Computational Thinking (CT) instruction. This study evaluated how Code.org's block-based programming curriculum affects middle school students' CT skills and attitudes toward CT and CS. Sixteen students participated in the study. This was a mixed methods action research study that used pre- and post-tests, surveys, artifacts, and interviews as data sources. Descriptive statistics, paired samples t-tests, and inductive thematic analysis were administered. Findings showed a statistically significant increase in participants' algorithmic thinking, debugging, and pattern recognition skills but not in abstraction skills. Attitudes toward CT and CS improved but the difference was not statistically significant. Qualitative themes revealed benefits of game-based learning to promote CT skills, collaboration to promote successful error debugging, and enjoyment of programming resulting from a balance between structured guidance and creative freedom. Findings emphasize the importance of low-threshold and engaging strategies to introduce novice learners to CT and CS.
引用
收藏
页码:5589 / 5633
页数:45
相关论文
共 50 条
[41]   Work in Progress: Teaching Computational Thinking in Middle and High School [J].
Yevseyeva, Kristina ;
Towhidnejad, Massood .
2012 FRONTIERS IN EDUCATION CONFERENCE (FIE), 2012,
[42]   Scalable Game Design and the Development of a Checklist for Getting Computational Thinking into Public Schools [J].
Repenning, Alexander ;
Webb, David ;
Ioannidou, Andri .
SIGCSE 10: PROCEEDINGS OF THE 41ST ACM TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION, 2010, :265-269
[43]   LEARNING COMPUTATIONAL THINKING WITH ROBOTICS IN MIDDLE SCHOOL ASSISTED WITH AUGMENTED REALITY AND MOBILE DEVICES [J].
Cifredo-Chacon, M. A. ;
Figueiredo, Mauro ;
Goncalves, Vitor .
INTED2016: 10TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2016, :5908-5915
[44]   ADAPTATION INTO TURKISH OF THE COMPUTATIONAL THINKING TEST FOR PRIMARY SCHOOL STUDENTS [J].
Kucukaydin, Mensure Alkis ;
Akkanat, Cigdem .
PROBLEMS OF EDUCATION IN THE 21ST CENTURY, 2022, 80 (06) :765-776
[45]   Assessing Primary School Students' Intrinsic Motivation of Computational Thinking [J].
Jiang, Shan ;
Wong, Gary K. W. .
PROCEEDINGS OF 2017 IEEE 6TH INTERNATIONAL CONFERENCE ON TEACHING, ASSESSMENT, AND LEARNING FOR ENGINEERING (TALE), 2017, :469-474
[46]   Engaging Primary and Secondary School Students in Computer Science Through Computational Thinking Training [J].
Herrero-Alvarez, Rafael ;
Miranda, Gara ;
Leon, Coromoto ;
Segredo, Eduardo .
IEEE TRANSACTIONS ON EMERGING TOPICS IN COMPUTING, 2023, 11 (01) :56-69
[47]   Introducing Computational Thinking to 5 and 6 year old students in Dutch primary schools; an educational design research study [J].
Koning, Josina I. ;
Faber, Hylke H. ;
Wierdsma, Menno D. M. .
17TH KOLI CALLING INTERNATIONAL CONFERENCE ON COMPUTING EDUCATION RESEARCH (KOLI CALLING 2017), 2017, :189-190
[48]   Design and Evaluation of the Environmental Outreach Activity for Middle School Students [J].
Harris, Sarah M. ;
Peterson, Katie L. ;
Bailie, Kate M. ;
Tower, Chris D. ;
Rundle, Brian K. ;
Ricks, Travis R. ;
Pierre, Valerie C. .
ACS OMEGA, 2020, 5 (39) :25175-25187
[49]   Middle school students' perceptions of engineers: a case study of Beijing students [J].
Liu, Min ;
Chiang, Feng-Kuang .
INTERNATIONAL JOURNAL OF TECHNOLOGY AND DESIGN EDUCATION, 2020, 30 (03) :479-506
[50]   The influence of art programming courses on design thinking and computational thinking in college art and design students [J].
Li, Qiang ;
Liu, Ze-xue ;
Wang, Peng ;
Wang, Jing-jing ;
Luo, Tian .
EDUCATION AND INFORMATION TECHNOLOGIES, 2023, 28 (09) :10885-10902