Screen-based 3D Subjective Experiment Software

被引:5
作者
Fan, Songlin [1 ]
Gao, Wei [2 ]
机构
[1] Peking Univ, Shenzhen Grad Sch, Pengcheng Lab, Beijing, Peoples R China
[2] Peking Univ, Shenzhen Grad Sch, Beijing, Peoples R China
来源
PROCEEDINGS OF THE 31ST ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, MM 2023 | 2023年
关键词
Subjective Experiment Software; Quality Assessment; 3D Graphics; Point Cloud; Mesh;
D O I
10.1145/3581783.3613457
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Recently, widespread 3D graphics (e.g., point clouds and meshes) have drawn considerable efforts from academia and industry to assess their perceptual quality by conducting subjective experiments. However, lacking a handy software for 3D subjective experiments complicates the construction of 3D graphics quality assessment datasets, thus hindering the prosperity of relevant fields. In this paper, we develop a powerful platform with which users can flexibly design their 3D subjective methodologies and build high-quality datasets, easing a broad spectrum of 3D graphics subjective quality study. To accurately illustrate the perceptual quality differences of 3D stimuli, our software can simultaneously render the source stimulus and impaired stimulus and allows both stimuli to respond synchronously to viewer interactions. Compared with amateur 3D visualization tool-based or image/video rendering-based schemes, our approach embodies typical 3D applications while minimizing cognitive overload during subjective experiments. We organized a subjective experiment involving 40 participants to verify the validity of the proposed software. Experimental analyses demonstrate that subjective tests on our software can produce reasonable subjective quality scores of 3D models. All resources in this paper can be found at https://openi.pcl.ac.cn/OpenDatasets/3DQA.
引用
收藏
页码:9672 / 9675
页数:4
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