Virtual Reality Applications for Balance Rehabilitation and Efficacy in Addressing Other Symptoms in Multiple Sclerosis-A Review

被引:2
作者
Basalic, Elena Bianca [1 ]
Roman, Nadinne [1 ,2 ]
Tuchel, Vlad Ionut [1 ,2 ]
Miclaus, Roxana Steliana [1 ,2 ]
机构
[1] Transilvania Univ Brasov, Fac Med, Dept Fundamental Prevent & Clin Disciplines, Brasov 500036, Romania
[2] Clin Hosp Psychiat & Neurol, Neuroreahabilitat Dept, Brasov 500036, Romania
来源
APPLIED SCIENCES-BASEL | 2024年 / 14卷 / 10期
关键词
balance; multiple sclerosis; rehabilitation; gait; quality of life; fatigue; risk fall; virtual reality; PEOPLE; OUTCOMES;
D O I
10.3390/app14104244
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
(1) Background: Since multiple sclerosis (MS) is a neurological pathology known for its disabling effects across many domains, the introduction of virtual reality (VR) usage has been attempted, as it represents a new method of approach to rehabilitation and treatment of chronic neurological pathologies. Encouraging research has explored the use of video game consoles and VR-assisted Robot-Assisted Gait Training (RAGT) to address balance disturbances in this population. (2) Methods: The search involved two databases, Web of Science and PubMed, utilizing a selection of terms including "Virtual reality", "Multiple sclerosis", "Balance", and "Rehabilitation". Two reviewers initiated and performed the search for articles, subsequently selecting and extracting data from the studies. The PEDro scale was the tool for evaluating the quality of the articles that we introduced in our research. (3) Results: After rigorous scanning, nine articles remained eligible for our study. VR interventions, particularly compared to standard balance training, consistently improved balance in multiple sclerosis. Robotic-assisted technology with 2D VR yielded superior results in balance rehabilitation. VR interventions had varied effects on walking speed. They have shown promise in decreasing the risk of falls and improving patients' daily lives while reducing fatigue in multiple sclerosis. (4) Conclusions: VR offers comparable or superior benefits to classical exercise and no intervention for balance but does not significantly improve functional mobility. However, it shows the potential to improve quality of life and fatigue in MS patients. Investigation of VR alongside RAGT is important to be performed with larger sample sizes and comprehensive results are needed to fully understand its efficacy in MS rehabilitation.
引用
收藏
页数:13
相关论文
共 39 条
  • [1] Rehabilitation for people with multiple sclerosis: an overview of Cochrane Reviews
    Amatya, Bhasker
    Khan, Fary
    Galea, Mary
    [J]. COCHRANE DATABASE OF SYSTEMATIC REVIEWS, 2019, (01):
  • [2] Bouchard S., 2009, Journal of CyberTherapy Rehabilitation, V2, P127
  • [3] What is the impact of robotic rehabilitation on balance and gait outcomes in people with multiple sclerosis? A systematic review of randomized control trials
    Bowman, Thomas
    Gervasoni, Elisa
    Amico, Angelo P.
    Antenucci, Roberto
    Benanti, Paolo
    Boldrini, Paolo
    Bonaiuti, Donatella
    Burini, Angelo
    Castelli, Enrico
    Draicchio, Francesco
    Falabella, Vincenzo
    Galeri, Silvia
    Gimigliano, Francesca
    Grigioni, Mauro
    Mazzon, Stefano
    Mazzoleni, Stefano
    Mestanza Mattos, Fabiola G.
    Molteni, Franco
    Morone, Giovanni
    Petrarca, Maurizio
    Picelli, Alessandro
    Posteraro, Federico
    Senatore, Michele
    Turchetti, Giuseppe
    Crea, Simona
    Cattaneo, Davide
    Carrozza, Maria C.
    [J]. EUROPEAN JOURNAL OF PHYSICAL AND REHABILITATION MEDICINE, 2021, 57 (02) : 246 - 253
  • [4] Bronstein Adolfo M, 2013, Handb Clin Neurol, V110, P189, DOI 10.1016/B978-0-444-52901-5.00016-2
  • [5] ATLAS OF MULTIPLE SCLEROSIS 2013: A GROWING GLOBAL PROBLEM WITH WIDESPREAD INEQUITY
    Browne, Paul
    Chandraratna, Dhia
    Angood, Ceri
    Tremlett, Helen
    Baker, Chris
    Taylor, Bruce V.
    Thompson, Alan J.
    [J]. NEUROLOGY, 2014, 83 (11) : 1022 - 1024
  • [6] Robotic gait training in multiple sclerosis rehabilitation: Can virtual reality make the difference? Findings from a randomized controlled trial
    Calabro, Rocco Salvatore
    Russo, Margherita
    Naro, Antonino
    De Luca, Rosaria
    Leo, Antonino
    Tomasello, Provvidenza
    Molonia, Francesco
    Dattola, Vincenzo
    Bramanti, Alessia
    Bramanti, Placido
    [J]. JOURNAL OF THE NEUROLOGICAL SCIENCES, 2017, 377 : 25 - 30
  • [7] Cameron MH, 2018, HAND CLINIC, V159, P237, DOI 10.1016/B978-0-444-63916-5.00015-X
  • [8] Chyu Kuang-Yuh, 2017, Ther Adv Vaccines, V5, P39, DOI 10.1177/2051013617693753
  • [9] Effects of High-Intensity Electromagnetic Stimulation on Reducing Upper Limb Spasticity in Post-Stroke Patients
    Ciortea, Viorela Mihaela
    Motoasca, Irina
    Borda, Ileana Monica
    Ungur, Rodica Ana
    Bondor, Cosmina Ioana
    Iliescu, Madalina Gabriela
    Ciubean, Alina Deniza
    Lazar, Izabela
    Bendea, Eliza
    Irsay, Laszlo
    [J]. APPLIED SCIENCES-BASEL, 2022, 12 (04):
  • [10] Resistance training improves muscle strength and functional capacity in multiple sclerosis
    Dalgas, U.
    Stenager, E.
    Jakobsen, J.
    Petersen, T.
    Hansen, H. J.
    Knudsen, C.
    Overgaard, K.
    ingemann-Hansen, T.
    [J]. NEUROLOGY, 2009, 73 (18) : 1478 - 1484