Immersive Cross-Cultural Journeys: Enhancing Museum Experiences Through Mixed Reality

被引:1
作者
Ravichandran, Gayathri [1 ]
Nam, SangHun [2 ]
机构
[1] Changwon Natl Univ, Dept Culture & Technol Convergence, Chang Won, South Korea
[2] Changwon Natl Univ, Dept Culture & Technol, Chang Won, South Korea
来源
TEM JOURNAL-TECHNOLOGY EDUCATION MANAGEMENT INFORMATICS | 2024年 / 13卷 / 02期
基金
新加坡国家研究基金会;
关键词
Cross-culture; eye-tracking; hand-; tracing; immersive system; mixed reality; EDUCATION;
D O I
10.18421/TEM132-37
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Mixed reality technology is employed to develop immersive experiences, enhancing visitor engagement within museum environments. There are challenges in interface design and sensory accuracy for such mixed -reality applications. This study explored integration of mixed reality technology in museums, emphasizing the enhancement of cross-cultural understanding and visitor engagement. Using advanced three-dimensional printing, significant artifacts from various cultures, including a notable Korean artifact from the Goryeo period, were replicated and digitized. These artifacts were the core of a mixed reality environment that was created using Unity and the MR Software Development Kit and experienced through a HoloLens 2 Head -Mounted Display. This immersive mixed reality experience, comprising three interactive segments, incorporated eye- and hand -tracking technologies to enable deeper engagement with cultural artifacts. The impact of mixed reality on visitor engagement and cross-cultural comprehension was evaluated, revealing a significant increase in visitor involvement and appreciation of cultural diversity. Notably, this study contributes to the evolving narrative of digital cultural heritage by highlighting the role of mixed reality in fostering a cross-cultural understanding and shaping future museum experiences.
引用
收藏
页码:1242 / 1247
页数:6
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