Optimizing Age of Information in Multi-Stream Status Update Systems: A Game Theory Perspective

被引:0
作者
Deng, Dapeng [1 ,2 ]
Chen, Zhengchuan [3 ]
Tian, Zhong [3 ]
Gou, Zhitao [1 ,2 ]
Wang, Min [4 ]
Wu, Dapeng O. [5 ]
Quek, Tony Q. S. [6 ]
机构
[1] Chongqing Changan Automobile Co Ltd, Chongqing 400023, Peoples R China
[2] State Key Lab Intelligent Vehicle Safety Technol, Chongqing 400023, Peoples R China
[3] Chongqing Univ, Sch Microelect & Commun Engn, Chongqing 400044, Peoples R China
[4] Chongqing Univ Posts & Telecommun, Sch Optoelect Engn, Chongqing 400065, Peoples R China
[5] City Univ Hong Kong, Dept Comp Sci, Hong Kong, Peoples R China
[6] Singapore Univ Technol & Design, Informat Syst Technol & Design Pillar, Singapore 487372, Singapore
关键词
Games; Cost function; Costs; Job shop scheduling; Wireless sensor networks; Wireless communication; Sensors; Multi-stream status update system; competition game; age of information;
D O I
10.1109/LCOMM.2024.3383231
中图分类号
TN [电子技术、通信技术];
学科分类号
0809 ;
摘要
This work focuses on the problem of data generation rate control in multi-stream status update system and proposes a decentralized node data generation rate control algorithm based on game theory. By analyzing the interaction between nodes during data transmission, a non-cooperative game model for node data generation rate is constructed. It is proven that this game has a unique Nash Equilibrium (NE), and a corresponding search algorithm is designed for nodes to ensure the fast convergence to the NE for the system. Research results demonstrate that using the proposed generation rate control algorithm can significantly improve the system utility of uncontrolled competition between nodes.
引用
收藏
页码:1303 / 1307
页数:5
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