Gamification and motivation: Impact on delay discounting performance

被引:0
作者
Harvey, Sophie [1 ]
Jensen, Greg [2 ]
Anderson, Kristen G. [2 ]
机构
[1] Univ Alberta, Digital Humanities, Edmonton, AB, Canada
[2] Reed Coll, Dept Psychol, Portland, OR 97202 USA
来源
PLOS ONE | 2024年 / 19卷 / 04期
关键词
INTRINSIC MOTIVATION; IMPULSIVITY; PROBABILITY; BEHAVIOR; INTERNET;
D O I
10.1371/journal.pone.0299511
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
Delay discounting is a phenomenon strongly associated with impulsivity. However, in order for a measured discounting rate in an experiment to meaningfully generalize to choices made elsewhere in life, participants must provide thoughtful, engaged answers during the assessment. Classic discounting tasks may not optimize intrinsic motivation or enjoyment, and a participant who is disengaged from the task is likely to behave in a way that provides a biased estimate of their discounting function. We assessed degree of delay discounting in a task intended to vary level of participant motivation. This was accomplished by introducing varying levels of gamification, the application of game design principles to a non-game context. Experiment 1 compared three versions of the delay discounting task with differing degrees of gamification and compared performance and task enjoyment across those variations, while Experiment 2 used two conditions (one gamified, one not). Participants found more gamified versions of the task more enjoyable than the other conditions, without producing substantial between-group differences in most cases. Thus, more polished task gameplay can provide a more enjoyable experience for participants without undermining delay discounting effects commonly reported in the literature. We also found that in all experimental conditions, higher levels of interest in or enjoyment of the task tended to be associated with more rapid discounting. This may suggest that low task motivation may result in less impulsive choice and suggests that participants who find delay discounting experiments sufficiently boring may bias assessments of value across delays.
引用
收藏
页数:18
相关论文
共 46 条
  • [41] Biased and less sensitive: A gamified approach to delay discounting in heroin addiction
    Scherbaum, Stefan
    Haber, Paul
    Morley, Kirsten
    Underhill, Dylan
    Moustafa, Ahmed A.
    [J]. JOURNAL OF CLINICAL AND EXPERIMENTAL NEUROPSYCHOLOGY, 2018, 40 (02) : 139 - 150
  • [42] Obtaining quality data using behavioral measures of impulsivity in gambling research with Amazon's Mechanical Turk
    Schluter, Magdalen G.
    Kim, Hyoun S.
    Hodgins, David C.
    [J]. JOURNAL OF BEHAVIORAL ADDICTIONS, 2018, 7 (04) : 1122 - 1131
  • [43] Effects of individual and dyadic decision-making and normative reference on delay discounting decisions
    Schwenke, Diana
    Wehner, Peggy
    Scherbaum, Stefan
    [J]. COGNITIVE RESEARCH-PRINCIPLES AND IMPLICATIONS, 2022, 7 (01)
  • [44] Stan Development Team, Stan modeling language users guide and reference manual, V16, P2024
  • [45] Delay discounting, risk-taking, and rejection sensitivity among individuals with Internet and Video Gaming Disorders
    Weinstein, Aviv
    Ben Abu, Hodaya
    Timor, Ayelet
    Mama, Yaniv
    [J]. JOURNAL OF BEHAVIORAL ADDICTIONS, 2016, 5 (04) : 674 - 682
  • [46] Werbach K., 2014, PERSUASIVE TECHNOLOG, P266, DOI [DOI 10.1007/978-3-319-07127-5_23, 10.1007/978-3-319-07127-5_23, 10.1007/978-3-319-07127-523]