Design of Virtual Reality Games for eHealth: Immersive Exercises to Reduce Anxiety

被引:0
作者
Stanica, Iulia-Cristina [1 ]
Hainagiu, Simona Magdalena [2 ]
Milieu, Alberta [3 ]
Dascalu, Maria-Iuliana [1 ]
机构
[1] Natl Univ Sci & Technol Politeh Bucharest, Dept Engn Foreign Languages, Bucharest, Romania
[2] Natl Univ Sci & Technol Politeh Bucharest, Dept Teacher Educ & Social Sci, Bucharest, Romania
[3] Natl Univ Sci & Technol Politeh Bucharest, Fac Engn Foreign Languages, Bucharest, Romania
来源
2024 IEEE INTERNATIONAL CONFERENCE ON AUTOMATION, QUALITY AND TESTING, ROBOTICS, AQTR | 2024年
关键词
virtual reality; eHealth; immersive exercises; anxiety reduction; emergent technology; DISORDERS;
D O I
10.1109/AQTR61889.2024.10554213
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The increase in the prevalence of mental health issues, especially anxiety and depressive disorders, has encouraged research focused on the benefits brought by emergent technologies as psychotherapy tools. Our current paper showcases the potential brought by virtual reality for digital health, and in particular for psychotherapy. We are focusing on the design process of various immersive virtual reality (VR) exercises for anxiety reduction, describing their medical purpose, functionalities, scene design and gamification principles. We are then presenting a user experience experiment comparing VR interaction practices in an anxiety management exercise in order to understand the following steps needed to implement the proposed exercises.
引用
收藏
页码:343 / 348
页数:6
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