Current Perceptions of Virtual Reality Technology

被引:11
作者
Hornsey, Rebecca L. [1 ,2 ]
Hibbard, Paul B. [1 ,2 ]
机构
[1] Univ Essex, Dept Psychol, Colchester CO4 3SQ, England
[2] Univ Stirling, Div Psychol, Stirling FK9 4LA, Scotland
来源
APPLIED SCIENCES-BASEL | 2024年 / 14卷 / 10期
基金
英国经济与社会研究理事会;
关键词
virtual reality; user experience; technology acceptance; HCI; USER ACCEPTANCE; PERCEIVED USEFULNESS; COMPUTER-TECHNOLOGY; MOTION SICKNESS; EDUCATION; ADOPTION; ONLINE; AGE; VR;
D O I
10.3390/app14104222
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
User experience is a key predictor of future use of goods and services. The presented study collected a combination of qualitative and quantitative data from both experienced users and novices about their perceptions of virtual reality (VR) equipment, any concerns surrounding the data collected by the equipment, and facets that needed to be taken into consideration for future developments. The purpose of this research was to understand the current user experience of VR and ways in which it can be improved. The findings indicated that the majority of people have used VR, albeit infrequently, and that the most common use for it was for entertainment purposes. The most important characteristics of VR systems were judged to be the available content and price. While it was reported to be enjoyable to use, the ways in which it was suggested to be improved were through a reduction in size and weight of the headsets, and incorporating wireless capabilities. Concerns about the use of VR were the potential for sickness, discomfort, and eye strain, the disconnect from the real world and the subsequent risks that this poses, as well as the use and privacy of user data. The findings from this research can be used as a stepping stone toward the advancement of VR technologies.
引用
收藏
页数:27
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