Using Artificial Intelligence Algorithms to Predict Self-Reported Problem Gambling Among Online Casino Gamblers from Different Countries Using Account-Based Player Data
Responsible gambling;
Responsible gambling tools;
Problem gambling;
Problem Gambling Severity Index;
PGSI;
Machine learning;
Artificial intelligence;
MONEY;
ADOLESCENTS;
D O I:
10.1007/s11469-024-01312-1
中图分类号:
B849 [应用心理学];
学科分类号:
040203 ;
摘要:
The prevalence of online gambling and the potential for related harm necessitate predictive models for early detection of problem gambling. The present study expands upon prior research by incorporating a cross-country approach to predict self-reported problem gambling using player-tracking data in an online casino setting. Utilizing a secondary dataset comprising 1743 British, Canadian, and Spanish online casino gamblers (39% female; mean age = 42.4 years; 27.4% scoring 8 + on the Problem Gambling Severity Index), the present study examined the association between demographic, behavioral, and monetary intensity variables with self-reported problem gambling, employing a hierarchical logistic regression model. The study also tested the efficacy of five different machine learning models to predict self-reported problem gambling among online casino gamblers from different countries. The findings indicated that behavioral variables, such as taking self-exclusions, frequent in-session monetary depositing, and account depletion, were paramount in predicting self-reported problem gambling over monetary intensity variables. The study also demonstrated that while machine learning models can effectively predict problem gambling across different countries without country-specific training data, incorporating such data improved the overall model performance. This suggests that specific behavioral patterns are universal, yet nuanced differences across countries exist that can improve prediction models.