Drought in play: A grounded socio-hydrological tool to increase social participation in drought plans

被引:0
|
作者
Cid, Daniel Antonio Camelo [1 ,2 ]
de Souza Filho, Francisco de Assis
Alves, Rafaela da Silva [1 ]
Pontes Filho, Joao Dehon de Araujo
da Silva, Daniele Costa [3 ]
Passos, Eduardo Savio
Martins, Rodrigues [1 ,2 ]
机构
[1] Res Inst Meteorol & Water Resources FUNCEME, BR-60115221 Fortaleza, Brazil
[2] Univ Fed Ceara, Dept Environm & Hydraul, BR-60714150 Fortaleza, Brazil
[3] State Univ Vale Acarau, Social Sci, BR-62010295 Sobral, Brazil
关键词
Serious game; Socio-hydrology; Collaborative modeling; Drought management;
D O I
10.1016/j.jhydrol.2024.131445
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
Drought management requires a proactive approach and active involvement of stakeholders to enhance effectiveness and equity. However, there are challenges such as power imbalances and knowledge disparities. This paper proposes an innovative methodological tool to facilitate the understanding of key concepts, such as drought states and reservoir zoning, alerts for changes in drought state, risk predisposition, breaking down hierarchical structures of teaching and learning, contributing to more horizontal and participatory processes. We present "Drought in Play " from its creation and design to its application in two water systems in the state of Cear <acute accent>a, located in the Northeast region of Brazil. The game encourages active participation in the creation of a proactive drought plan for water systems and stimulates critical thought and proactive actions regarding drought and water resources management. The game was designed for a multidisciplinary team and tested with researchers that know the drought plans methodology and the challenges to build an effective drought plan. "Drought in Play " includes game elements (cards, boardgame) and simulations. We explore the participants ' perceptions when using this tool to facilitate stakeholder participation in building a proactive plan to deal with drought and to enable water users to collectively manage a reservoir that is a common resource to all of them. The results suggest that "Drought in Play " can be used as a tool for socio-hydrological modeling, because it combines hydrological elements with social aspects such as decision -making, cooperation, and conflicts among participants. The game has potential to facilitate sustainable water resources management, enhance social learning, and provide a knowledge framework to address complex environmental challenges. It can be easily adapted to other regions with similar situations without requiring further modifications.
引用
收藏
页数:9
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