Subtask-Based Virtual Hand Visualization Method for Enhanced User Accuracy in Virtual Reality Environments

被引:0
作者
Voisard, Laurent [1 ]
Hatira, Amal [2 ]
Bashar, Mohammad Raihanul [1 ]
Gemici, Mucahit [1 ]
Sarac, Mine [2 ]
Kersten-Oertel, Marta [1 ]
Batmaz, Anil Ufuk [1 ]
机构
[1] Concordia Univ, Montreal, PQ, Canada
[2] Kadir Has Univ, Istanbul, Turkiye
来源
2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW 2024 | 2024年
关键词
Human-centered computing; Visualization; Visualization techniques; Visualization design and evaluation methods; PURDUE PEGBOARD;
D O I
10.1109/VRW62533.2024.00008
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In the virtual hand interaction techniques, the opacity of the virtual hand avatar can potentially obstruct users' visual feedback, leading to detrimental effects on accuracy and cognitive load. Given that the cognitive load is related to gaze movements, our study focuses on analyzing the gaze movements of participants across opaque, transparent, and invisible hand visualizations in order to create a new interaction technique. For our experimental setup, we used a Purdue Pegboard Test with reaching, grasping, transporting, and inserting subtasks. We examined how long and where participants concentrated on these subtasks and, using the findings, introduced a new virtual hand visualization method to increase accuracy. We hope that our results can be used in future virtual reality applications where users have to interact with virtual objects accurately.
引用
收藏
页码:6 / 11
页数:6
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