Perceiving Design Features in New Interaction Environments: Comparing Rendered Images, 360° Rotation, AR, Immersive and Non-Immersive VR, and Real Product Interaction

被引:1
作者
Agost, Maria-Jesus [1 ]
Vergara, Margarita [1 ]
Bayarri-Porcar, Vicente [1 ]
机构
[1] Univ Jaume 1, Dept Mech & Engn Construct DEMC, Castellon de La Plana 12071, Spain
来源
APPLIED SCIENCES-BASEL | 2024年 / 14卷 / 11期
关键词
display technologies; augmented reality; virtual reality; 360 degrees rotation; product feature perceptions; VIRTUAL-REALITY; CONSUMER RESPONSES; PERCEPTION; MEDIA; HAPTICS; IMPACT;
D O I
10.3390/app14114470
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
The emergence of new display technologies can change the perception of product design features and their assessment. Previous studies are limited to comparisons between a few technologies; the real product is considered only occasionally. This work compares the perceptions of 10 design features in two household products, shown by five display technologies (image rendering, 360 degrees rotation, and augmented, immersive, and non-immersive virtual reality), and also with the real product. Results show that the 360 degrees rotation provides the best perception for the most important features. However, the perception of aesthetic features is better achieved with i_VR. Other global results vary depending on the product. Finally, interaction with the real product shows a quite different perception for many features. The results contribute to the understanding of product perceptions influenced by different displays, comparing them with perceptions generated through real interaction. It is expected that the conclusions will be used to optimize the presentation of product features.
引用
收藏
页数:20
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