Gamified VR Storytelling for Cultural Tourism Using 3D Reconstructions, Virtual Humans, and 360° Videos

被引:2
作者
Kontogiorgakis, Emmanouil [1 ]
Zidianakis, Emmanouil [1 ]
Kontaki, Eirini [1 ]
Partarakis, Nikolaos [1 ]
Manoli, Constantina [1 ]
Ntoa, Stavroula [1 ]
Stephanidis, Constantine [1 ,2 ]
机构
[1] Inst Comp Sci, Fdn Res & Technol Hellas, N Plastira 100,Vassilika Vouton, GR-70013 Iraklion, Greece
[2] Univ Crete, Comp Sci Dept, Voutes Campus, GR-70013 Iraklion, Greece
关键词
virtual reality; 360 degrees videos; 3D digitization; virtual humans; storytelling; exploratory learning; personalized narratives; user engagement; cultural tourism; AUGMENTED REALITY; HERITAGE; PHOTOGRAMMETRY; DOCUMENTATION; VISUALIZATION;
D O I
10.3390/technologies12060073
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
This work addresses the lack of methodologies for the seamless integration of 360 degrees videos, 3D digitized artifacts, and virtual human agents within a virtual reality environment. The proposed methodology is showcased in the context of a tour guide application and centers around the innovative use of a central hub, metaphorically linking users to various historical locations. Leveraging a treasure hunt metaphor and a storytelling approach, this combination of digital structures is capable of building an exploratory learning experience. Virtual human agents contribute to the scenario by offering personalized narratives and educational content, contributing to an enriched cultural heritage journey. Key contributions of this research include the exploration of the symbolic use of the central hub, the application of a gamified approach through the treasure hunt metaphor, and the seamless integration of various technologies to enhance user engagement. This work contributes to the understanding of context-specific cultural heritage applications and their potential impact on cultural tourism. The output of this research work is the reusable methodology and its demonstration in the implemented showcase application that was assessed by a heuristic evaluation.
引用
收藏
页数:21
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