Effects of font size, stroke, and background on the legibility of Chinese characters in virtual reality for the elderly

被引:1
|
作者
Chen, Yumiao [1 ]
Huang, Gan [1 ]
Wang, Kaixuan [1 ]
机构
[1] East China Univ Sci & Technol, Sch Art Design & Media, Shanghai 200237, Peoples R China
基金
中国国家自然科学基金;
关键词
Virtual reality; elderly-oriented design; legibility; font size; Chinese characters; TEXT; AGE; CONTRAST; NUMBER;
D O I
10.1080/00140139.2024.2392798
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
To investigate the legibility of Chinese characters' font size, text background opacity, and font stroke for the elderly in virtual reality, we recruited old and young participants to conduct experiments with VR and used eye-tracking technology to record the data of task completion time and error rate. After analysis, we concluded that the minimum recognition font size for the elderly is 30 dmm, and the best font size is 60 dmm, which is 20 and 40 dmm for young people. The font style has a significant effect on old people (p = 0.000*). Besides, for font sizes smaller than 20 dmm and bigger than 50 dmm, text with strokes and over 50% semi-transparent backgrounds can improve legibility for the elderly. With a suitable font size, the influence of font style on the elderly is not significant. These conclusions can provide a reference for the elderly-oriented Chinese font design in VR. To investigate the legibility of Chinese characters' font size, text background opacity, and font stroke for the elderly in virtual reality. We recruited old and young participants to conduct experiments with VR and concluded the minimum recognition font size and the best font size for them.
引用
收藏
页数:11
相关论文
共 50 条
  • [21] N400-like effect of stroke-based neighborhood size in Chinese characters
    Dong, Jing
    Yang, Shasha
    Wang, Quanhong
    JOURNAL OF NEUROLINGUISTICS, 2015, 35 : 120 - 134
  • [22] The effects of auditory background noise and virtual reality technology on video game distraction analgesia
    Zeroth, Julia A.
    Dahlquist, Lynnda M.
    Foxen-Craft, Emily C.
    SCANDINAVIAN JOURNAL OF PAIN, 2019, 19 (01) : 207 - 217
  • [23] Effects of Virtual Reality Intervention on Neural Plasticity in Stroke Rehabilitation: A Systematic Review
    Hao, Jie
    Xie, Haoyu
    Harp, Kimberly
    Chen, Zhen
    Siu, Ka-Chun
    ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION, 2022, 103 (03): : 523 - 541
  • [24] Effects of virtual reality training on gait biomechanics of individuals post-stroke
    Mirelman, Anat
    Patritti, Benjamin L.
    Bonato, Paolo
    Deutsch, Judith E.
    GAIT & POSTURE, 2010, 31 (04) : 433 - 437
  • [25] A Comparative Study on the Effects of Viewing Real and Virtual Reality Classical Chinese Gardens
    Cai, Yanning
    Sun, Minkai
    Lu, Yudie
    Wang, Yuqin
    Zhang, Jian
    Goto, Seiko
    HERD-HEALTH ENVIRONMENTS RESEARCH & DESIGN JOURNAL, 2025,
  • [26] Study of the Possibility of Using Virtual Reality Application in Rehabilitation among Elderly Post-Stroke Patients
    Matys-Popielska, Katarzyna
    Popielski, Krzysztof
    Sibilska-Mroziewicz, Anna
    SENSORS, 2024, 24 (09)
  • [27] Effects of virtual reality on balance and gait in stroke: a systematic review and meta-analysis
    Dominguez-Tellez, Pablo
    Moral-Munoz, Jose A.
    Casado-Fernandez, Esteban
    Salazar, Alejandro
    Lucena-Anton, David
    REVISTA DE NEUROLOGIA, 2019, 69 (06) : 223 - 234
  • [28] Alice in Wonderland: The effects of body size and movement on children?s size perception and body representation in virtual reality
    Keenaghan, Samantha
    Polaskova, Marie
    Thurlbeck, Simon
    Kentridge, Robert W.
    Cowie, Dorothy
    JOURNAL OF EXPERIMENTAL CHILD PSYCHOLOGY, 2022, 224
  • [29] Effects of virtual reality for stroke individuals based on the International Classification of Functioning and Health: a systematic review
    dos Santos Palma, Gisele Carla
    Freitas, Tatiana Beline
    Gatinho Bonuzzi, Giordano Marcio
    Arlindo Soares, Marcos Antonio
    Wong Leite, Paulo Henrique
    Mazzini, Natalia Araujo
    Groschitz Almeida, Murilo Ruas
    Pompeu, Jose Eduardo
    Torriani-Pasin, Camila
    TOPICS IN STROKE REHABILITATION, 2017, 24 (04) : 269 - 278
  • [30] Effects of virtual reality in post-stroke aphasia: a systematic review and meta-analysis
    Yun Cao
    Xing Huang
    Binlong Zhang
    Georg S. Kranz
    Danli Zhang
    Xiaolin Li
    Jingling Chang
    Neurological Sciences, 2021, 42 : 5249 - 5259