Fast 3D solvers for interactive computational mechanics

被引:0
|
作者
Gavranovic, Stefan [1 ,2 ]
Hassan, Zain [2 ,3 ]
Failer, Lukas [4 ]
Hartmann, Dirk [2 ]
机构
[1] Tech Univ Munich, Sch Computat Informat & Technol, Arcisstr 21, D-80333 Munich, Germany
[2] Siemens Ind Software GmbH, Simulat & Test Solut, Otto Hahn Ring 6, D-81739 Munich, Germany
[3] Tech Univ Braunschweig, Inst Struct Anal, Univ Pl 2, D-38106 Braunschweig, Germany
[4] Siemens Ind Software NV, Simulat & Test Solut, Interleuvenlaan 68, B-3001 Leuven, Belgium
来源
JOURNAL OF MATHEMATICS IN INDUSTRY | 2024年 / 14卷 / 01期
关键词
Immersed Boundary Method; Geometric Multigrid Preconditioner; MINRES; CG; GPU Computing; Interactive Simulation; Computational Mechanics; FINITE CELL METHOD; NITSCHES METHOD; ELEMENT METHOD; SYSTEMS;
D O I
10.1186/s13362-024-00160-x
中图分类号
O1 [数学];
学科分类号
0701 ; 070101 ;
摘要
While interactive simulations have been mostly limited to Computer Graphics applications, new generations of Graphics Processing Units (GPUs) allow the realization of industrial-grade interactive 3D physics simulations. By combining an immersed boundary method with efficient GPU-based MINRES and CG solvers using a GPU-based geometric multigrid preconditioner, we demonstrate a fast industrial 3D computational mechanics solver. The various implementation aspects - specifically how they differ from similar concepts used in the Computer Graphics community - are discussed in detail. The proposed concept opens up new classes of industrial simulation applications allowing a democratization beyond today's expert users, from designer centric simulation to operational and service decisions based on 3D simulations. To support this, we provide various benchmark cases including a real-world study of a simulation-based service decision for a damaged gear-box mount.
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页数:17
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