Game-based collaborative scientific inquiry learning using realistic context and inquiry process-based multidimensional scaffolding

被引:2
|
作者
Yeoh, Chou-Pai [1 ]
Li, Cheng-Tai [1 ]
Hou, Huei-Tse [1 ]
机构
[1] Natl Taiwan Univ Sci & Technol, Grad Inst Appl Sci & Technol, TR930,43 Keelung Rd,Sect 4, Taipei, Taiwan
关键词
Scientific inquiry learning; collaborative learning; scaffolding; realistic context; digital game-based learning; SCIENCE; IMPACT; GENETICS; DESIGN; VIEWS; SAY;
D O I
10.1080/09500693.2024.2354944
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Integrating multidimensional scaffolding into digital game-based learning is expected to address scientific inquiry teaching challenges, simulating real-world complexities to ignite learner interest. This study stands out by using realistic scenarios and multidimensional scaffolding to develop an online collaborative scientific inquiry game, designed based on the scientific inquiry process to create corresponding game mechanics and processes. It leverages cloud technology integration as scaffolding, accompanied by a train maintenance scenario with non-player characters (NPC) to enhance electromagnetism learning for learners. This study involved 90 college students divided into three groups: game scaffolding group (remote gaming teaching activities with NPC-based scaffolding), document scaffolding group (remote case study activities with document-based scaffolding), and no scaffolding group (remote case study activities without scaffolding). The results indicate that providing scaffolding in remote scientific inquiry teaching enhances learning outcomes compared to activities without scaffolding. Learners in the game scaffolding group reported a high level of flow experience, perceived that remote gaming teaching was helpful for scientific inquiry learning, and experienced lower anxiety. Furthermore, learners provided highly positive feedback on the usefulness of multidimensional scaffolding in the game. There were no significant differences among the three instructional activities in terms of flow state, activity anxiety, and the usefulness of scientific inquiry.
引用
收藏
页数:23
相关论文
共 50 条
  • [1] Remote Blended Game-Based Learning: Integrating Synchronous Game-Based Learning with Asynchronous Inquiry-Based Learning
    Li, Cheng-Tai
    Hou, Huei-Tse
    JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY, 2024, 33 (05) : 746 - 758
  • [2] A Ubiquitous System Supporting Game-based Inquiry Learning
    Chang, Yi-Hsing
    Lin, Bei-Sien
    INTERNATIONAL JOURNAL OF MOBILE COMMUNICATIONS, 2012, 10 (02) : 190 - 212
  • [3] Digital Game-Based Inquiry Learning to Improve Eighth Graders' Inquiry Skills in Biology
    Bonus, Lilla
    Antal, Erzsebet
    Korom, Erzsebet
    JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY, 2024, 33 (04) : 1 - 17
  • [4] Scaffolding information problem solving in web-based collaborative inquiry learning
    Raes, Annelies
    Schellens, Tammy
    De Wever, Bram
    Vanderhoven, Ellen
    COMPUTERS & EDUCATION, 2012, 59 (01) : 82 - 94
  • [5] USING E-SCAFFOLDING TO DEVELOP STUDENTS' SCIENTIFIC REASONING THROUGH INQUIRY-BASED LEARNING
    Handayanto, S. Koes
    Fawaiz, S.
    Taufiq, A.
    OBRAZOVANIE I NAUKA-EDUCATION AND SCIENCE, 2024, 26 (03): : 69 - 90
  • [6] A Review of Scaffolding Approaches in Game-Based Learning Environments
    Melero, Javier
    Hernandez-Leo, Davinia
    Blat, Josep
    PROCEEDINGS OF THE 5TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2011, : 717 - 724
  • [7] A Design Model of Distributed Scaffolding for Inquiry-Based Learning
    Hsu, Ying-Shao
    Lai, Ting-Ling
    Hsu, Wei-Hsiu
    RESEARCH IN SCIENCE EDUCATION, 2015, 45 (02) : 241 - 273
  • [8] A contextual game-based learning approach to improving students' inquiry-based learning performance in social studies courses
    Hwang, Gwo-Jen
    Chiu, Li-Yu
    Chen, Chih-Hung
    COMPUTERS & EDUCATION, 2015, 81 : 13 - 25
  • [9] Game-based collaborative learning system
    Chang W.-C.
    Chou Y.-M.
    Chen K.-C.
    Journal of Convergence Information Technology, 2011, 6 (04) : 273 - 284
  • [10] Scaffolding game-based learning: Impact on learning achievements, perceived learning, and game experiences
    Barzilai, Sarit
    Blau, Ina
    COMPUTERS & EDUCATION, 2014, 70 : 65 - 79