MOUNT: Learning 6DoF Motion Prediction Based on Uncertainty Estimation for Delayed AR Rendering

被引:1
|
作者
Chen, Haoran [1 ]
Wei, Lantian [2 ]
Liu, Haomin [2 ,3 ]
Shi, Boxin [4 ]
Zhang, Guofeng [5 ]
Zha, Hongbin [2 ]
机构
[1] Peking Univ, AI Innovat Ctr, Sch Comp Sci, Beijing 100871, Peoples R China
[2] Peking Univ, Sch Intelligence Sci & Technol, Key Lab Machine Percept MOE, Beijing 100871, Peoples R China
[3] Sense Time Res, Beijing 200233, Peoples R China
[4] Peking Univ, Natl Engn Res Ctr Visual Technol, Sch Comp Sci, Beijing 100871, Peoples R China
[5] Zhejiang Univ, State Key Lab CAD&CG, Hangzhou 310027, Peoples R China
基金
中国国家自然科学基金;
关键词
Rendering (computer graphics); Uncertainty; Task analysis; Delays; Head; Hardware; Glass; Virtual and augmented reality; learning environments; learning technologies; LOCALIZATION; VERSATILE; TRACKING; VISION; ROBUST;
D O I
10.1109/TVCG.2022.3228807
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The delay of rendering on AR devices requires prediction of head motion using sensor data acquired tens of even one hundred milliseconds ago to avoid misalignment between the virtual content and the physical world, where the misalignment will lead to a sense of time latency and dizziness for users. To solve the problem, we propose a method for the 6DoF motion prediction to compensate for the time latency. Compared with traditional hand-crafted methods, our method is based on deep learning, which has better motion prediction ability to deal with complex human motion. In particular, we propose a MOtion UNcerTainty encode decode network (MOUNT) that estimates the uncertainty of input data and predicts the uncertainty of output motion to improve the prediction accuracy and smoothness. Experiments on the EuRoC and our collected dataset demonstrate that our method significantly outperforms the traditional method and greatly improves AR visual effects.
引用
收藏
页码:3166 / 3179
页数:14
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