Griffith: A Storyboarding Tool Designed with Japanese Animation Professionals

被引:0
作者
Kato, Jun [1 ,2 ]
Hara, Kenta [2 ]
Hirasawa, Nao [2 ]
机构
[1] AIST, Tsukuba, Ibaraki, Japan
[2] Arch Inc, Shibuya, Tokyo, Japan
来源
PROCEEDINGS OF THE 2024 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYTEMS, CHI 2024 | 2024年
关键词
Creativity support; animation; storyboard; user interface;
D O I
10.1145/3613904.3642121
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The "E-conte," storyboard in English, is commonly referred to as the "blueprint" in Japanese animation (anime) production, consisting of scene illustrations, timing information, and textual descriptions. This paper introduces "Griffith," a digital system for creating these storyboards. Due to its highly cultural and domain-specific nature, the tool design entailed an in-depth study of the E-conte process and a longitudinal collaboration with an experienced anime director and producers. The resulting system contributes not only domain knowledge, but also generalizable insights into a creativity support environment for visual storytelling, including the importance of vertical timelines and discrete yet integrated tools. To reflect on the interaction design, we presented Griffith to professionals with diverse roles in anime production. Our findings highlight the benefits of the Griffith user interface and the need for a socio-technical focus in designing creativity support tools.
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页数:14
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