Physical and Cognitive Impacts of Digital Games on Older Adults: A Meta-Analytic Review

被引:40
作者
Zhang, Fan [1 ]
Kaufman, David [1 ]
机构
[1] Simon Fraser Univ, 8888 Univ Dr, Burnaby, BC V5A 1S6, Canada
关键词
meta-analysis; digital games; older adults; physical and cognitive abilities; WII FIT EXERGAMES; VIDEO-GAME; IMPROVE-BALANCE; NINTENDO WII; INTERVENTION; FEASIBILITY; RESIDENTS; PEOPLE; MOTOR;
D O I
10.1177/0733464814566678
中图分类号
R4 [临床医学]; R592 [老年病学];
学科分类号
1002 ; 100203 ; 100602 ;
摘要
The purpose of this study is to examine the physical and cognitive impacts of digital games on older adults. We conducted five independent meta-analyses by reporting 58 effect sizes generated from 36 studies. Results suggested that playing digital games is effective in improving older adults' physical balance (g = 0.67), balance confidence (g = 0.46), functional mobility (g = 0.53), executive function (g = 0.76), and processing speed (g = 0.54). Based on the results of heterogeneity analysis, we conducted moderator analyses for physical balance and processing speed. Key findings included the following: Playing digital games can not only improve the physical balance of older adults living in community but also those living in nursing homes; the relationship between age of participants or amount of time of gameplay and effect size is weak and the direction of the relationship is not definitive.
引用
收藏
页码:1189 / 1210
页数:22
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